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Quick links for Maelstrom
- Download the latest version of Maelstrom
- Download the latest version of ERAS II
- Download the latest version of New Horizons on Maelstrom
Quick links for PotC: New Horizons
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And we just reworked directsail combining the best of NH and GOF. It's working amazing!
what are the added directsail features from GOF?
Of course, I also kept the amazing random encounter generator.
Amazing work! can't wait to try it out
Is that the one NH uses? (I havent played GOF so I dont know what it has)
Are the ships in battle still surrendering easily and regularly?
Also, I was trying to sail around Barbados manually since I didn't have a map to Sail To and at the top of the hour when the ships bell rang, suddenly it reloaded and I found myself way out in the middle of open water with a land mass a great distance off. When I went to the world map, I was in the middle of the Caribbean, days away from Barbados.
Do the fixes also address the female character visual glitches? Or did I bork the installation process? Seems reminiscent to when the female characters were introduced in the original build.
First of all: HOLY HELL, that looks amazing! Excellent work guys!
Second: Let me tell you a little backstory: I always loved PoTC gameplay-wise, and its atmosphere left a big impact in me still to this day. But the graphics/physics that Maelstrom gives is way better for me that the ones in Storm Engine. I played the game until 2018(ish), I made a LOT of modifications in it, but when I uninstalled another game, it deleted my whole games folder facepalm), and no file recovery software was able to get my modified files back, and I lost interest playing/modding for myself it. Years of work, years of experimenting and failing, and a small amount of success...
So a probably pretty dumb question (so sorry for that in advance), because in that almost 4 years, I forgot almost everything :
- Is it possible to make the original PoTC work under this engine? I'm thinking about water bodies, weather, sky/sun, different effects such as gun/cannonfire, etc. So basically keeping everything the same as in the original game, but better. And if it is doable for such dummies like me, is there a documentation how to do it?
Thank you for the kind words, friend! Regarding your question, POTC already exists for Maelstrom engine, but it's not 100% stable, cause there was lack of interest to have it fully fixed for Maelstrom. Maelstrom developer ported it in a solid state, but it needs a lot of polishing. I myself never had interest in POTC for Maelstrom cause I think New Horizons is POTC at it's best. But if you are willing to work on it, you can get it on this link:
Gentlemen of Fortune: Buccaneers of the Caribe by ChezJfrey (itch.io)
Now I finally was able (I can only use forums on my workplace) to see all the comments about updates, and I love it! Don't get me wrong, the New Horizons is a fantastic work, heartwarming to see people who care about games for this long, and making them better - especially when it comes to games I love. I just like the original game better, because that was my first ever (apart from NH, I played it, and quite frankly enjoyed it a lot) and still the only pirate game - so it's king of. And I like to mod the hell out of it, although I have to start it all over again, I forgot everything
Thanks guys, and keep up the good work!
If you do make mods that could benefit also the New Horizons versions, you're very welcome to share.And I like to mod the hell out of it, although I have to start it all over again, I forgot everything
Skills?Currently I'm working on addig new* skills to the game.
Hmm...*skills from GoF and its mods currently, so the base game will be a..... let's just say an extended PoTC (in my mind at least)