Ok, I've run into a problem.
The only files that I have modded the base PotC game with are the following:
1. build12_full.zip
2. post_b12_full.zip
3. Realisim Mod.zip
4. Inzane's Surprise
5. Master&Commander sounds
6. Sloop_o_War
7. Flag Pack.zip
8. JMV - Britain, Spain, France Military Reskins (1793-1815).zip
9. Frigateuss.zip
10. Ship of Line74
11. SOL64NEW
I insert the 1st disk, my Build Settings Folder contains the following changes:
New Name: Thomas Daniels
Money: 9999 (So I can try new ships from yards.)
Ship: SOL64
In the character_ini, I made the following changes:
New skin: ch.model= "brtcpt1_18"; // NK (Does the //NK have something to do with this?)
Added immortality so I can get out of swordfights quickly and keep looking at new stuff.
Nothing else is changed, everything is installed EXACTLY as instructed.
When I click on the icon on the desktop, the console opens up and loads the game, but stops and a window appears.
Microsoft Visual C++ Runtime Library
Runtime Error!
Program: ...s\Betheseda Softworks\Pirates of the Caribbean\ENGINE.exe
abnormal program termination
I want to know if anyone else has gotten this, and what is the cause of this problem. I'm guessing that something isn't compatable with everything else, or maybe there is a file that needs something else to run. Not sure.
I followed all Readmes' instructions and haven't done anything else. I just modded the origional base game with the files listed above TODAY. It was a clean game before that. I had installed it after deleting the folder from the drive so nothing was left behind. Tested the game with the post build 12 and it worked perfectly, then added the other ships, flags, and skins.
(I'll bet Pieter has an answer for this... he always does. <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid="
" border="0" alt="biggrin.gif" />)