@ Pieter Boelen....thanks once again!
@ Hylie Pistoff....hmm, thanks for the info....I notice this "shimmering" typically when I'm far out at sea and I've just come out of 10x or 30x speed time....
All righty...I sailed from Jamaica to Havana in a little under four days, however, I started out with what appeared to be my first storm in Directsail....it was right at the start of my journey while in the Jamaican main port...the waves were storm huge, however I did not have any lightning to speak of....I do think it was a storm because I took some hull and sail damage until the storm let up...because I have "smoothed" out the weather, I had great wind, big waves, and good sailing most of the way to Cuba...
What I'm thinking of doing for the MAX_WBALLAST and affiliated commands is adding a random number component since it seems (likely) the modders have added this to the possibilities for most situations....something like a sequence of three (or more)different random number checks like say (random 1:15)+(random 1:15)+(random 1:20) that will never add up to more than fifty....I'm trying to emulate what seems to me to be the fact that the weather typically changes very gradually, but every now and then wide swings happen...
I have done a few more small things to the mod so far....
1) I have disabled the "show coordinates" key (the number eight), because that is an easy cheat that can quite defeat the purpose of "Iron Man" mode!
2) This one might be controversial....I love 'em too, but I have disabled mines (both flotsam and deployable) because, viably speaking, they did not appear until after 1777...
here is the Wikipedia article on the subject...I suppose it would not be too hard to code in the year 1777 to start mines, but even that is currently beyond my capabilities (but I am a fast learner!)
3) I have changed the DIRECTENCOUNTERDISTANCE a tad lower to 2250 yards from 2500 (for gameplay reasons...I want to find that balance where the enemy is j-j-j-just close enough to make it interesting) and the RANGE_TO_ENEMY to 4000 yards...I believe this command tells the AI the maximum distance to notice an enemy ship and (probably) pursue...
....so, my next step is to sail from Havana to Grenada....this will be a long trip, but I want to see if
I can make it in less than thirty days....
Oh yes, one more thing...it does appear that Saturday the day is broken concerning the changing of days in the game....I am currently getting two Sundays in a row...I hope my changes have not caused this, and I will look into it....also, the "we've been at sea for 'x' days" counter is messed up when at sea (although food and rum are subtracted at the proper rate), however, my experience is that when you go into port and traipse around town, the counter is reset to the proper amount of days....not sure what is going on here!
Regards,
Jeff