Will do. So does that mean the separate HEX Editor isn't strictly necessary for the editing process, when I could simply have used Notepad++, which I already had...? :huhTrue. You can set up Notepad++ as HEX Editor and let GM files automatically be opened with the HEX Editor plugin of Notepad++.However, the problem is I've also HEX-edited them to point to the newly named deck/desk file variants, so that would need undoing in CoAS if pgargon were to fix only my versions, or doing again in PotC if he fixes only his originals.
That makes HEX editing REAL quick. You might want to have a look into that.
Er, I already tried it when renaming the SoleyRu GM files to SoleilRoyal, but the damn thing just renamed them to 'SoleilRoyal(1-20)' , so I ended up renaming them manually after all, using Manowar3 for reference.Also, be sure to check out "The Rename" if you want to mass-rename files,
for example when you want to change a ship's folder and GM file names.
Perhaps I just need to get used to it more, but either way it shouldn't be required for the process of porting most ships anyway.