All good suggestions as usual Pieter, but I've just hit another problem.

Hard.
This is NOT GOOD:
Pgargon's ships all use their own textures, as opposed to many PotC ships which 'share' some textures and have some unique ones.
This has resulted in some- no, ALL of our original ships trying to use the new versions of textures such as 'deck.tga' or 'desk.tga' provided with the new ships! This may sound good, but it doesn't look as good as it sounds.
To illustrate, here's an example with the new files.
The 'battleship2' model is supposed to have a dark brown wooden deck (like everything else always used to), which is the original 'deck.tga' file. However, now that the new files are in place, the ship has the light brown deck typical of Royal Navy ships.
In addition, the masts have the RN black yard textures on the lower half on one side, and are also light brown in colour. The yards themselves are light brown with no details on them.
A similar effect is produced with ships using the 'desk.tga' file.
However, when using the OLD files, for example:
The HMS Victory is meant to have the light brown deck with black masts and yards. But with this file she has the dark brown deck with the stock details on the masts and yards. This does not compliment her at all. Same goes for the Bellona, which uses the 'desk.tga' file.
In other words, I can't use both files at the same time, as the names would be conflicting, and renamed versions are NOT recognised by any of the ships.
The bottom line:
something needs to be done about the texture file sharing before I release the ship pack! :excl: