Strange to hear it about the rey_a4. It works OK in COAS. Maybe the "-1" in the XX parameter of the locator is missing? I can export the rey_a4 with flipped normals if this would help.Ok, I got one! Neptunus2 to be exact. And I have some questions and opinions.
Rey_a4 does have the reverse lighting bug and it is noticeable. It should be fixed because this ship is going to make some brigs obsolete.
The spar above it, rey_b4, does not move causing the mizzen sail to twist. Is that intentional?
There are some control ropes going through sails. This bugs me and it just can not be right. Any suggestions on alternate routing?
She has pennants now and I am taming the mainsails.
Yes, the rey_b4 does not move, but it is not my fault, it's an animation bug. It won't move, because there is no sail attached to it. If you have any suggestion how to fix this, I would be grateful. I have only one idea how to fix that. I'm going to attach the rey_b4 locator to the rey_c4 instead of the mast4 or even export the both yard as one piece
As for the roping going through the sails, it is weakness of the game engine, again. I've made all the roping according to historical plans of an early 18th century frigate and I don't know exactly how to make this bug to disappear and leave it to look realistic.