Thanks a lot, i'm very glad you like it <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" />
About the Bellona, I had a look at it and it appeared to me afterwards that I used some Aop models I found as a Base, I can upload them if you like, they've all transparent windows and furniture for the Cabins. I guess they use some kind of Alpha texturing to make the windows transparent but unfortunately I don't know how to make that, some of our modders here might know... It's true it could be cool,
About the textures used, They're part of the "Details Packs" uploaded by Yohoho in his folder on FTP, I can also upload them in mine if you want and they're to be putten in the Resource/textures/ships directory <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" />
About the Barque1_deck.gm, did you observed that on all the models? Are the Cutter elements refered to it?! Because I used the method Yo ho ho gave on the forum, so the details are independent from the hull but added to it by a locator...
On another note, i'm very glad it doesn't interfere with the pennant mod, that removes a potential bug source and I can go on that stuff quietly <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid="" border="0" alt="biggrin.gif" />
About the Bellona, I had a look at it and it appeared to me afterwards that I used some Aop models I found as a Base, I can upload them if you like, they've all transparent windows and furniture for the Cabins. I guess they use some kind of Alpha texturing to make the windows transparent but unfortunately I don't know how to make that, some of our modders here might know... It's true it could be cool,
About the textures used, They're part of the "Details Packs" uploaded by Yohoho in his folder on FTP, I can also upload them in mine if you want and they're to be putten in the Resource/textures/ships directory <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" />
About the Barque1_deck.gm, did you observed that on all the models? Are the Cutter elements refered to it?! Because I used the method Yo ho ho gave on the forum, so the details are independent from the hull but added to it by a locator...
On another note, i'm very glad it doesn't interfere with the pennant mod, that removes a potential bug source and I can go on that stuff quietly <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid="" border="0" alt="biggrin.gif" />