Remember how, in One more Danielle, the CoAS version of the "Danielle" model was not quite the same as the PoTC version? I had to modify the "Lukreci" texture and move the eyeball to get it to work with the PoTC model - and then had to move it back again so my armoured textures would work with the CoAS model.
The same applies here. The CoAS model is not quite the same as the PoTC model. By moving the eyeball, and also the teeth this time, I've made a texture file which works with the PoTC model. And so:
The original model was "towngirl5", which was in the stock PoTC game. The PoTC mod has several versions with different textures, the Indian woman being one of them.
The same applies here. The CoAS model is not quite the same as the PoTC model. By moving the eyeball, and also the teeth this time, I've made a texture file which works with the PoTC model. And so:
The original model was "towngirl5", which was in the stock PoTC game. The PoTC mod has several versions with different textures, the Indian woman being one of them.