I've got an idea why this is. Will fix it in the next update.
To explain: during the perk interface I always recalculate the contribution for perks so it's defently right. Guess this does ask for to much performance so I will just make it use the normal system.
To explain: during the perk interface I always recalculate the contribution for perks so it's defently right. Guess this does ask for to much performance so I will just make it use the normal system.