before doing it I'd first like to know how often you would actually be able to get this bonus and what triggers it.
@Levis
Enter any house in any town, chat with the owner, and ask to rest/recover.
There is a 35-luck skill chance of being infected, and needing to cure yourself from poison.
There is a 65 + luck skill chance of healing up from resting, getting +1 max hp, and learning about wound treatement (ie getting defense skill):
if(AUTO_SKILL_SYSTEM) { AddPartyExpChar(pchar, "Defence", 50+(sti(PChar.skill.Defence)*10)+Rand(50) + grgbonus ); }
else { AddPartyExp(pchar, 50+(sti(PChar.skill.Defence)*10)+Rand(50) + grgbonus ); }
If we think it needs a bit more, we can increase the defense skill gain, but permanent repeatable max HP changes are too much I think. Plus, sleeping in a bed for a night and being well-rested shouldn't be permanent.
Anyway, if you want to try it out, just go into any house in town and find a resident, I've done it a couple of times, very easy to do and repeat.