Is the stutter as bad as it was before?
The changes I made ensure that the same fiction gets called only once per ball hit instead of three times.
So it should in theory reduce performance issues by 66% or so.
Of course if that single function truly IS so heavy, even calling it once per hit couple be "too much".
This might also explain why I once had performance issues in a large sword fight.
Must have been the same function being called.
The changes I made ensure that the same fiction gets called only once per ball hit instead of three times.
So it should in theory reduce performance issues by 66% or so.
Of course if that single function truly IS so heavy, even calling it once per hit couple be "too much".
This might also explain why I once had performance issues in a large sword fight.
Must have been the same function being called.