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JRH quest

@Jack Rackham:

Something I noticed while checking out one of the translation projects. In "PROGRAM\Storyline\WoodesRogers\characters\init\TempQuest.c":
Code:
               //wr 34 crew,
   ch.old.name = "Rogers'";
   ch.old.lastname = "Crew";
   ch.name = TranslateString("","Rogers'");
   ch.lastname = TranslateString("","Crew");           
   ch.name = TranslateString("","Buccaneer");
   ch.lastname ="";
There are two each of "ch.name" and "ch.lastname". My guess is that the second pair will override the first. Do you want this character to be "Rogers Crew" or "Buccaneer"?
 
I don't know what have happened here. All the other ones are "Rogers' crew" so that must be the right case.
 
That also fits better with the "old.name" and "old.lastname" lines.

I've deleted the "Buccaneer" and "" lines from the version I have. The attached file is what's going into the next update, although of course if you upload a different version, I'll use that.
 

Attachments

  • TempQuest.c
    629.4 KB · Views: 276
@Jack Rackham: In "PROGRAM\DIALOGS\tailor_dialog.c", case "El_Rapido_Clothes", several "Woodes Rogers" outfits are included in the set of outfits you get if you say "Gimme the famous Pirate Clothes Collection! (10,000 gold)": "ShkiperM_UH_a", "gm_crew1", "gm_crew4", "gm_crew5", "gm_crew3", "gm_crew22". Do you want them left in there?
 
Bloody brilliant seeing you active in these waters again, mate!
You've been sorely missed. :cheers

Thanks for the info. Let's keep them there, maybe it's a good thing they come into more use than just in one WR scene.
By the way, @begginfokillz is apparently doing some modding on NH for a change.
He mentioned it somehow relates to the Woodes Rogers quest.
I asked him to talk to you, but he didn't, so I figure I'm telling you now.

By the way 2, @Mirsaneli is succeeding to get muskets working PROPERLY in his Maelstrom New Horizons!
Check our or his YouTube channel, I don't remember.
He's adapting the various character models to support this.
So far he's only got the one new weapon working and I assume your existing ones still work the way you cobbled it together.
But I figured you might be tempted to see how it works and be inspired to... well...
I don't know. Whatever you're inspired by.

@ChezJfrey was also kind enough to make a final(?) engine update to give my dear steam frigates actual hope of functioning again.
That gets me excited to finally consider moving our whole shebang to Maelstrom Engine at long last.
 
Bloody brilliant seeing you active in these waters again, mate!
You've been sorely missed. :cheers


By the way, @begginfokillz is apparently doing some modding on NH for a change.
He mentioned it somehow relates to the Woodes Rogers quest.
I asked him to talk to you, but he didn't, so I figure I'm telling you now.

By the way 2, @Mirsaneli is succeeding to get muskets working PROPERLY in his Maelstrom New Horizons!
Check our or his YouTube channel, I don't remember.
He's adapting the various character models to support this.
So far he's only got the one new weapon working and I assume your existing ones still work the way you cobbled it together.
But I figured you might be tempted to see how it works and be inspired to... well...
I don't know. Whatever you're inspired by.

@ChezJfrey was also kind enough to make a final(?) engine update to give my dear steam frigates actual hope of functioning again.
That gets me excited to finally consider moving our whole shebang to Maelstrom Engine at long last.
 
First that musket animation really looks good. Especially when the character rests it upon his shoulder for a while. Nice job!:guns:

Next:
He mentioned it somehow relates to the Woodes Rogers quest.
Not sure what it exactly means. Hope something good. :)

And last I'm still around :pirate07:and modding too. Just not so active on the forum. A little careful of telling what I'm up too as I'm not sure
yet...

And strange, the poor guys the musket man in the video kills in Tortuga also are some of the "gm_crews". I had used them there too but forgot it.
gm stands for Grandma (Rogers).
 
Not sure what it exactly means. Hope something good. :)
I know basically as much as you do.
I hope the same.

And last I'm still around :pirate07:and modding too. Just not so active on the forum. A little careful of telling what I'm up too as I'm not sure
yet...
I'm grateful to know you still hold a place for us.

Did you see my public invitation to SAIL Amsterdam?
@Inez Dias will be there!
 
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