• New Horizons on Maelstrom
    Maelstrom New Horizons


    Visit our website www.piratehorizons.com to quickly find download links for the newest versions of our New Horizons mods Beyond New Horizons and Maelstrom New Horizons!

jack sparrow quest problem

The experimental mods should indeed have nothing to do with it.
In Patch 1 I tried to fix up the standard storyline by removing all Jack Sparrow quest influences outside of the Jack Sparrow folder.
Turns out that some of those influences ARE required for the Jack Sparrow quest.
But of course they should be moved to the Jack Sparrow folder and not be in the general dialog folder.
So that needs to be fixed. In the meantime, I'm hoping that at least the standard storyline IS working better now.
 
<!--quoteo(post=309796:date=Mar 30 2009, 05:59 PM:name=Megla)--><div class='quotetop'>QUOTE (Megla @ Mar 30 2009, 05:59 PM) <a href="index.php?act=findpost&pid=309796"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Dont bother.

Seems the patch screws up that part ^^

Originally you were supposed to be "warped" into the building the moment you get near. That part doesnt seem to be working after aplying the patch. So there is no way to get to the EITC office in Port Royale

(yes i started a new game after applying the latest patch and i dont think the experimental mods have anything to do with it)<!--QuoteEnd--></div><!--QuoteEEnd-->I will re-test that with the patch today. (tonight)
 
Hi there i have a new jack sparrow quest problem this is for build 14 alpha 9 patch 1 everything so far has been working perfect i am up 2 the part when i have just finished seeing barbossa on octopus beach and then he does not give me anything and annamariea tells me to meet back at the lighthouse again in 2 days and i do that and then beckett is there and tells me to get on the boat after he burns mine so i get on the ship and then i go to map and then a movie of a ship in a storm plays and then the screen just goes black i kan push F1 and F2 and they work but i just cant actually play the game.

please help the mods are awsome. <img src="style_emoticons/<#EMO_DIR#>/readon.gif" style="vertical-align:middle" emoid=":mm" border="0" alt="readon.gif" />
 
<!--quoteo(post=310608:date=Apr 3 2009, 03:52 PM:name=Piratesword)--><div class='quotetop'>QUOTE (Piratesword @ Apr 3 2009, 03:52 PM) <a href="index.php?act=findpost&pid=310608"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Hi there i have a new jack sparrow quest problem this is for build 14 alpha 9 patch 1 everything so far has been working perfect i am up 2 the part when i have just finished seeing barbossa on octopus beach and then he does not give me anything and annamariea tells me to meet back at the lighthouse again in 2 days and i do that and then beckett is there and tells me to get on the boat after he burns mine so i get on the ship and then i go to map and then a movie of a ship in a storm plays and then the screen just goes black i kan push F1 and F2 and they work but i just cant actually play the game.

please help the mods are awsome. <img src="style_emoticons/<#EMO_DIR#>/readon.gif" style="vertical-align:middle" emoid=":mm" border="0" alt="readon.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->Don't know if you want to mess with the program - but if you open in (LegendJackSparrow) quest_reaction.c file
Find case "storm_complete":
you will see this line in there:

// DoReloadCharacterToLocation("Oxbay_shore_01", "goto", "citizen02");

change it to:

DoReloadCharacterToLocation("Oxbay_shore_01", "goto", "citizen02");

(remove the "//" )
I have found that on some machines the line is needed - on others - it fouls up the program.
It's been driving me nuts for weeks!!!
 
That sounds confused. Again. <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" />

BTW: Have you got any idea when you might be able to fix the Jack Sparrow quest problems caused by my removal of the Jack Sparrow influences on the standard storyline?
I was wondering if we have enough content to release a Patch 2 this weekend, but so far we haven't got much.
 
<!--quoteo(post=310651:date=Apr 3 2009, 05:52 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Apr 3 2009, 05:52 PM) <a href="index.php?act=findpost&pid=310651"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That sounds confused. Again. <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
That I know <img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" /> Mudd needs it in for his machine - I (and others) need it out.

<!--quoteo(post=310651:date=Apr 3 2009, 05:52 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Apr 3 2009, 05:52 PM) <a href="index.php?act=findpost&pid=310651"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->BTW: Have you got any idea when you might be able to fix the Jack Sparrow quest problems caused by my removal of the Jack Sparrow influences on the standard storyline?
I was wondering if we have enough content to release a Patch 2 this weekend, but so far we haven't got much.<!--QuoteEnd--></div><!--QuoteEEnd-->
I am having similar problems with Jack Sparrow (some of that which was knocked out also affect that storyline) - been doing re-writes this week as I have found them, so I haven't been able to look at the Standard Storyline yet.
I haven't forgotten, but was trying to finish Sparrow first.
If you want I will drop that and work on the Standard Storyline (I know a lot of people have been playing it).
I could upload what I have on Sparrow - tonight, then switch if you want)

I am expecting further command issues in the Standard Storyline as well, so it wont be a fast fix, but I'm happy to do it.
Your call.
 
<!--quoteo(post=310664:date=Apr 3 2009, 05:47 PM:name=Piratesword)--><div class='quotetop'>QUOTE (Piratesword @ Apr 3 2009, 05:47 PM) <a href="index.php?act=findpost&pid=310664"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Hi after i do that will i have to start a new game? thanks<!--QuoteEnd--></div><!--QuoteEEnd-->
No - just go back to a save point before that event - when you leave the french island would be good.
 
yea it works but now i have no idea where to go beckett said to go to jamaica and when i go there nothing happens. <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid=":shrug" border="0" alt="dunno.gif" />
 
<!--quoteo(post=310686:date=Apr 3 2009, 09:03 PM:name=Piratesword)--><div class='quotetop'>QUOTE (Piratesword @ Apr 3 2009, 09:03 PM) <a href="index.php?act=findpost&pid=310686"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->yea it works but now i have no idea where to go beckett said to go to jamaica and when i go there nothing happens. <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid=":shrug" border="0" alt="dunno.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
Now you are arguing against yourself <img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="xD:" border="0" alt="laugh.gif" />
Your first post said you got the storm scene (which is correct) - now you are saying you sail to Jamaica (which is incorrect)
You should get the storm scene - then be automatically transported to another beach where you will meet Davy Jones.
It looks like you will need to put the // back in.

See if your code looks like this:
<div class='codetop'>CODE</div><div class='codemain' style='height:200px;white-space:pre;overflow:auto'> case "storm_complete":
ControlsInit(GetTargetPlatform(), false);LoadGameOptions();// TIH return the key settings to the user Sep3'06
PostEvent("DoInfoShower",100,"s","");

// DoReloadCharacterToLocation("Oxbay_shore_01", "goto", "citizen02");

StorePassengers("Blaze");
pchar.tempmoney = pchar.money;
pchar.money = 0;
pchar.quest.main_line = "speak_with_peasant";

DoQuestReloadToLocation("Oxbay_shore_01", "goto", "citizen02", "to_oxbay_shore_complete");
ChangeCharacterAddressGroup(characterFromID("Davy Jones"), "Oxbay_shore_01", "goto", "locator10");
LAi_QuestDelay("to_oxbay_shore_complete", 0.0);
break;

case "to_oxbay_shore_complete":
pchar.quest.main_line = "speak_with_peasant";
LAi_SetActorType(characterFromID("Davy Jones"));
LAi_ActorFollow(characterFromID("Davy Jones"), pchar, "to_oxbay_shore_complete_2", 2.0);
break;

case "to_oxbay_shore_complete_2":
characters[GetCharacterIndex("Davy Jones")].Dialog.Filename = "Davy Jones_dialog.c";
LAi_SetActorType(characterFromID("Davy Jones"));
Characters[GetCharacterIndex("Davy Jones")].dialog.CurrentNode = "first time";
LAi_ActorDialog(characterFromID("Davy Jones"), pchar, "", 10.0, 10.0);
break;</div>
 
<!--quoteo(post=310654:date=Apr 4 2009, 12:04 AM:name=Short Jack Gold)--><div class='quotetop'>QUOTE (Short Jack Gold @ Apr 4 2009, 12:04 AM) <a href="index.php?act=findpost&pid=310654"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I am having similar problems with Jack Sparrow (some of that which was knocked out also affect that storyline) - been doing re-writes this week as I have found them, so I haven't been able to look at the Standard Storyline yet.
I haven't forgotten, but was trying to finish Sparrow first.
If you want I will drop that and work on the Standard Storyline (I know a lot of people have been playing it).
I could upload what I have on Sparrow - tonight, then switch if you want)

I am expecting further command issues in the Standard Storyline as well, so it wont be a fast fix, but I'm happy to do it.
Your call.<!--QuoteEnd--></div><!--QuoteEEnd-->Personally I'd be inclined to suggest that you try and fix up the problems caused by my removal of that Jack Sparrow code for the Jack Sparrow storyline first.
For the standard storyline, I'd like to wait until somebody ran into some definite real troubles using Patch 1.
Since all I did was restore old code, theoretically it should work <i>better</i> than before, not worse.
 
<!--quoteo(post=310714:date=Apr 4 2009, 05:50 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE (Pieter Boelen @ Apr 4 2009, 05:50 AM) <a href="index.php?act=findpost&pid=310714"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=310654:date=Apr 4 2009, 12:04 AM:name=Short Jack Gold)--><div class='quotetop'>QUOTE (Short Jack Gold @ Apr 4 2009, 12:04 AM) <a href="index.php?act=findpost&pid=310654"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->I am having similar problems with Jack Sparrow (some of that which was knocked out also affect that storyline) - been doing re-writes this week as I have found them, so I haven't been able to look at the Standard Storyline yet.
I haven't forgotten, but was trying to finish Sparrow first.
If you want I will drop that and work on the Standard Storyline (I know a lot of people have been playing it).
I could upload what I have on Sparrow - tonight, then switch if you want)

I am expecting further command issues in the Standard Storyline as well, so it wont be a fast fix, but I'm happy to do it.
Your call.<!--QuoteEnd--></div><!--QuoteEEnd-->Personally I'd be inclined to suggest that you try and fix up the problems caused by my removal of that Jack Sparrow code for the Jack Sparrow storyline first.
For the standard storyline, I'd like to wait until somebody ran into some definite real troubles using Patch 1.
Since all I did was restore old code, theoretically it should work <i>better</i> than before, not worse.
<!--QuoteEnd--></div><!--QuoteEEnd-->
O.K. I'll concentrate on Jack Sparrow.
I did put some updates on the ftp last night (SJG 14.9 Changes - SJG 7zip LegendJackSparrow3APR09).
 
Thanks a lot; I installed it to my game version now. Let's see what happens. <img src="style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid=":rolleyes:" border="0" alt="rolleyes.gif" />
 
My code looks just like that the reason why i said i sailed to jamaca is because after the storm movie it just took me back to
the map so i could sail around again so i sailed to jamaca because nothing happened after movie(and beckett said to sail to jamaca so i did). when i first looked at my code it did not have // so i put them in and then i could sail freely again but after the movie it does not take me to far beach where davy jones is. <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid=":shrug" border="0" alt="dunno.gif" />
 
<!--quoteo(post=310886:date=Apr 4 2009, 03:28 PM:name=Piratesword)--><div class='quotetop'>QUOTE (Piratesword @ Apr 4 2009, 03:28 PM) <a href="index.php?act=findpost&pid=310886"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->My code looks just like that the reason why i said i sailed to jamaca is because after the storm movie it just took me back to
the map so i could sail around again so i sailed to jamaca because nothing happened after movie(and beckett said to sail to jamaca so i did). when i first looked at my code it did not have // so i put them in and then i could sail freely again but after the movie it does not take me to far beach where davy jones is. <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid=":shrug" border="0" alt="dunno.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->Hmm... take out the //
Do you quit the game COMPLETELY when you have had a problem, or just reload.
If you don't quit, "IT" will remember what you just did and repeat it.


(if you wait till later tonight I am going to add a better fix update - I had a major breakthrough today with the program)
 
Do you know what to do when i do the jack sparrow quest starting with talking with mings in the tavern
instead of talking to billy brock cause i am stuck cause i escort beckett then get payment and then
make profit on the money beckett gives you. But after he tells me to do the slaves mission i go there
and get the compass from tia dalma then i go back to mings but he tells me i have not got everything
and tells me to go back to antiga to see who is smuggling stuff for beckett but when i go out from talking
with mings i think something is ment to happen cause it says i cannot leave this spott cause something
is going to happen but nothing does happen.
 
<!--quoteo(post=310909:date=Apr 4 2009, 05:31 PM:name=Piratesword)--><div class='quotetop'>QUOTE (Piratesword @ Apr 4 2009, 05:31 PM) <a href="index.php?act=findpost&pid=310909"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Do you know what to do when i do the jack sparrow quest starting with talking with mings in the tavern
instead of talking to billy brock cause i am stuck cause i escort beckett then get payment and then
make profit on the money beckett gives you. But after he tells me to do the slaves mission i go there
and get the compass from tia dalma then i go back to mings but he tells me i have not got everything
and tells me to go back to antiga to see who is smuggling stuff for beckett but when i go out from talking
with mings i think something is ment to happen cause it says i cannot leave this spott cause something
is going to happen but nothing does happen.<!--QuoteEnd--></div><!--QuoteEEnd-->When you are on Antigua - go to the store. <img src="style_emoticons/<#EMO_DIR#>/icon_wink.gif" style="vertical-align:middle" emoid=";)" border="0" alt="icon_wink.gif" />
The second problem doesn't seem right - I will have a look. <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" />
 
Added a further update tonight:
SJG 7zip Additional 4Apr09 LJS

this should be added file by file AFTER the original update:

SJG 7zip LegendJackSparrow 3APR09
which should also be added file by file.
 
hi again thanks for all yo help so far i am stuck again i have just finshed talking to captin petros
and he told me to go to puerto rico and find a brotherhood member who was in jail when i got there i thought the
best place to start looking would be the tavern so i ask the tavern owner and he says the pirate escaped
from jail. i see barbossa in the tavern so i talk to him and he tells me to go to a shore or a house so i try and have a look
on the shore and beaches around puerto rico but cant find anyone. <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid=":shrug" border="0" alt="dunno.gif" /> <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid=":modding" border="0" alt="modding.gif" />
 
Back
Top