<!--quoteo(post=310686:date=Apr 3 2009, 09:03 PM:name=Piratesword)--><div class='quotetop'>QUOTE (Piratesword @ Apr 3 2009, 09:03 PM) <a href="index.php?act=findpost&pid=310686"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->yea it works but now i have no idea where to go beckett said to go to jamaica and when i go there nothing happens. <img src="style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid="
" border="0" alt="dunno.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->
Now you are arguing against yourself <img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="
:" border="0" alt="laugh.gif" />
Your first post said you got the storm scene (which is correct) - now you are saying you sail to Jamaica (which is incorrect)
You should get the storm scene - then be automatically transported to another beach where you will meet Davy Jones.
It looks like you will need to put the // back in.
See if your code looks like this:
<div class='codetop'>CODE</div><div class='codemain' style='height:200px;white-space
re;overflow:auto'> case "storm_complete":
ControlsInit(GetTargetPlatform(), false);LoadGameOptions();// TIH return the key settings to the user Sep3'06
PostEvent("DoInfoShower",100,"s","");
// DoReloadCharacterToLocation("Oxbay_shore_01", "goto", "citizen02");
StorePassengers("Blaze");
pchar.tempmoney = pchar.money;
pchar.money = 0;
pchar.quest.main_line = "speak_with_peasant";
DoQuestReloadToLocation("Oxbay_shore_01", "goto", "citizen02", "to_oxbay_shore_complete");
ChangeCharacterAddressGroup(characterFromID("Davy Jones"), "Oxbay_shore_01", "goto", "locator10");
LAi_QuestDelay("to_oxbay_shore_complete", 0.0);
break;
case "to_oxbay_shore_complete":
pchar.quest.main_line = "speak_with_peasant";
LAi_SetActorType(characterFromID("Davy Jones"));
LAi_ActorFollow(characterFromID("Davy Jones"), pchar, "to_oxbay_shore_complete_2", 2.0);
break;
case "to_oxbay_shore_complete_2":
characters[GetCharacterIndex("Davy Jones")].Dialog.Filename = "Davy Jones_dialog.c";
LAi_SetActorType(characterFromID("Davy Jones"));
Characters[GetCharacterIndex("Davy Jones")].dialog.CurrentNode = "first time";
LAi_ActorDialog(characterFromID("Davy Jones"), pchar, "", 10.0, 10.0);
break;</div>