It sounds like you have some good pain killers there Pieter.
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Here are some quick alternates I whipped up:1) The Build 13 Archipelago Map interface looks much nicer than the B14 Beta 3 version, to me. Not just the map itself, but the background compliments it better.
The Beta 3 interface looks a little 'washed out' in comparison.
OK, OK, maybe the column idea was stupid. I just like the symmetry of the Build 13 version because it doesn't consist of a book partly hanging off the screen.Two columns? OUCH! DIFFICULT!!!
I do like the new one. VOC logo!
It is perhaps a bit too yellow though....
I like the second one there. It was probably the map being transparent that made it look washed out before.Here are some quick alternates I whipped up:
I noticed that too; looks more consistent now.Just noticed that Select Sails technically has the wrong type Left/Right arrow images.
This is what it would look like with the correct Brown Interface type ones:
Fair enough, but if I'm going to do it, you'll have to choose between that and fixing ship cameras for the short term, because both are going to be a lot of work.As long as I don't have to do it.
Would that be for the blue or the brown interface? Or both? That'd be quite a lot of double work if both.
We should indeed figure out what aspect ratio people use at some point. If most people use widescreen, we could just go with that as Build Default and be done with it.
Would at least save us the (BIG!) trouble of adding some sort of toggle.
I wouldn't call it a stupid idea. Just not an easy one.OK, OK, maybe the column idea was stupid.
I'm happy with whatever anyone is willing to improve. Problem there though would be that the text doesn't appear as if it is sort-of on the page.I just like the symmetry of the Build 13 version because it doesn't consist of a book partly hanging off the screen.
Maybe we could keep the VOC paper but arrange it like the Build 13 book?
I do wonder why those nation icons were ever added though. It looks nice to be certain, but they serve exactly zero purpose.And the way the national tabs are arranged makes them look like bookmarks, which is quite clever.
It's just not very well-done. That border is too big and the resizing made it look low-resolution too.I like the second one there. It was probably the map being transparent that made it look washed out before.
Sounds like we can put the idea on the backburner again. Unless a third person is willing to help out with one of the two.Fair enough, but if I'm going to do it, you'll have to choose between that and fixing ship cameras for the short term, because both are going to be a lot of work.
Well, who knows.....?I strongly suspect we'll have to rework both the brown and blue interfaces, because some people do still use the latter.
That is, unless there is some kind of correlation between those with 4:3 monitors and those using the blue interface...
Well, I won't mess around with it until we start on widescreen compatibility. I have a feeling the existing Quest Book would look better if it weren't so stretched, anyway. The only other thing I might try to address is the paper colour.I'm happy with whatever anyone is willing to improve. Problem there though would be that the text doesn't appear as if it is sort-of on the page.
The separation between the two pages would ruin that idea. Which is probably why Thomas the Terror opted for having half the book off-screen in the first place.
I sort of assumed they did act as filters, but never actually tested that theory.I do wonder why those nation icons were ever added though. It looks nice to be certain, but they serve exactly zero purpose.
We couldn't even make them click-able as filters because quests in general aren't nation-specific anyway.
I'll take that as a preference for fixing ship cameras, then.Sounds like we can put the idea on the backburner again. Unless a third person is willing to help out with one of the two.
That looks good to me, but...How about this version of the map interface? I've redone it and now at least the border matches up better than it did before.
I do sort-of like them. And I recently updated them to show the new nations and personal flags properly too.I sort of assumed they did act as filters, but never actually tested that theory.
Do you think we ought to remove them, in that case?
True, that!I'll take that as a preference for fixing ship cameras, then.
I do like the idea of a small army of helpers, but you know how these things usually are.
It's a vicious circle, too; if I want help with Maya jobs, I have to write extensive tutorials. Writing tutorials means I can't focus on said jobs.
That looks good to me, but...
Stop giving away the Isla de Muerte location!
I'd just like to mention how much better these new buttons are. I know I once said it would take some getting used to.So, what I've done is changed the brown interface's buttons to a design similar to the blue one, which still blends in well with the rest of the brown interface.
[...]
So, what do you think of the design? I can still tweak it further if needed, and it might be a nice addition to the next update.