Oh, wow! Have you got any clue how COOL that looks!?!
Not really. I tend to glaze over when I'm staring at it constantly during the process, so I never know if it's any good or not.
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Oh, wow! Have you got any clue how COOL that looks!?!
Have a look again tomorrow then. You'll surprise yourself!Not really. I tend to glaze over when I'm staring at it constantly during the process, so I never know if it's any good or not.
Does work wonders for the result!Figuring out the railing was kinda tough. But I got it sorted out.
Well deserved.Time for a break till tomorrow.
@Armada, do you see any option of doing some slight model work there?So I think we'll need someone that knows something about modeling to take out the skeleton's ribs for the uncursed version. They share the same texture as the bow, so I can't alpha map that out. May or may not need the same done for those 4 bits of spine right above the ribs. Haven't figured out where the texture for that comes from yet.
If you still have Maya 5, I think this would be a fairly straightforward task you could do yourself.So I think we'll need someone that knows something about modeling to take out the skeleton's ribs for the uncursed version. They share the same texture as the bow, so I can't alpha map that out. May or may not need the same done for those 4 bits of spine right above the ribs. Haven't figured out where the texture for that comes from yet.
But they look SO good!Those domes took way longer than they should have.
But they look SO good!
Looking again now.Do they? I'm glad you think so. Haha I'm still looking at it and cringing.
Indeed it sounds like a royal pain!Finally done with the domes or whatever they're called. I would wish I could convey to you what a nightmare these things were. Lots of half anf half textures mixed together which required twisting and reshaping things into bizarre angles just to get it right on the model.
I'm certain of it!I think this second attempt looks better than the first attempt last year.