<img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/dunno.gif" style="vertical-align:middle" emoid="
" border="0" alt="dunno.gif" /> <-- I think we need to call this one Alan! <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/rolleyes.gif" style="vertical-align:middle" emoid="
" border="0" alt="rolleyes.gif" /> <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/icon_wink.gif" style="vertical-align:middle" emoid="
" border="0" alt="icon_wink.gif" />
Hey, sorry to have been away, lost my DSL connection temporarily - the modem took a dump during a `power-out` and I'm awaiting a new one... <sigh!> So I'm on a dialup connection and will be here only briefly. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/sad.gif" style="vertical-align:middle" emoid="
" border="0" alt="sad.gif" />
Wanted to mention - I've been testing the mods/additions and found a bug - playing the Stormy Start, I enter a merchant and ask them for work, and the game freezes in a loop. Yes, I started a new game, and even reinitialized to see if I could break the problem. It happens repeatedly and at different merchants...
compile.log =
<!--quoteo--><div class='quotetop'>QUOTE</div><div class='quotemain'><!--quotec-->Init encounters complete.
Init weathers complete. 320 weathers found.
Init character names complete.
Main_LogoVideo() 0
PauseAllSounds
ResetSoundScheme
proc_break_video()
Main_LogoVideo() -1
Number of locations: 297
bool CreateParticleEntity()
n is 2
ERROR! Cargo space overup (character=0,Quantity=100)
ERROR! Cargo space overup (character=0,Quantity=25)
ERROR! Cargo space overup (character=0,Quantity=9.3)
ERROR! Cargo space overup (character=0,Quantity=4.65)
ERROR! Cargo space overup (character=0,Quantity=180.)
ERROR! Cargo space overup (character=0,Quantity=180.)
SETTING MUSIC: music_main_menu
ResetSoundScheme
ResetSoundScheme
bool CreateParticleEntity()
!!! Reload to 69
LoadLocation(ref loc) Muelle_Store
LocLoadShips: Can't find Location.locators.ships in location: Muelle_Store
ItemLogic: On load location Muelle_Store
ItemLogic: found 0 buttons
ResetSoundScheme
SetSoundScheme: shop
SETTING MUSIC: music_shop
Init weathers complete. 320 weathers found.
Init encounters complete.
locator_name = locator2 lockedReloadLocator =
reload_cur_island_index = -1
reload_cur_location_index = 69
reload_island_index = -1
reload_location_index = 63
Start reload
ResetSoundScheme
PauseAllSounds
ReloadStartFade
UnloadLocation(aref loc) Muelle_Store
ItemLogic: On unload location
ReloadEndFade
LoadLocation(ref loc) Muelle_town_01
LocLoadShips: Can't find Location.locators.ships in location: Muelle_town_01
ItemLogic: On load location Muelle_town_01
ItemLogic: found 0 buttons
ItemLogic: Loaded model ammoblade11
ItemLogic: Loaded model ammoblade26
ResetSoundScheme
SetSoundScheme: town
AddSoundScheme: land_day
AddSoundScheme: land
SETTING MUSIC: music_gorod
Init weathers complete. 320 weathers found.
Init encounters complete.
Init weathers complete. 320 weathers found.
Init encounters complete.
locator_name = reload8 lockedReloadLocator =
reload_cur_island_index = -1
reload_cur_location_index = 63
reload_island_index = -1
reload_location_index = 69
Start reload
ResetSoundScheme
PauseAllSounds
ReloadStartFade
UnloadLocation(aref loc) Muelle_town_01
ItemLogic: On unload location
ReloadEndFade
LoadLocation(ref loc) Muelle_Store
LocLoadShips: Can't find Location.locators.ships in location: Muelle_Store
ItemLogic: On load location Muelle_Store
ItemLogic: found 0 buttons
ResetSoundScheme
SetSoundScheme: shop
SETTING MUSIC: music_shop<!--QuoteEnd--></div><!--QuoteEEnd-->
Worked okay before the previous edit. Just thought I'd mention it. <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/razz.gif" style="vertical-align:middle" emoid="
" border="0" alt="razz.gif" /> <img src="http://www.piratesahoy.com/forum/style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="
:" border="0" alt="laugh.gif" />