The aim of this mod is to add some atmospheric things to the game.
The mod has the following features:
- Tavern Girl talks to you after spending the night then leaves
- Tavern has some more guests
The following features are still planned:
- Tavern Girl judges your performance
- Drinks you buy in a tavern have effect
- When having very high or very low rep there will be gossip about you
- Ability to give gifts to persons to get them to like you
- Have a wild party in the tavern
- Have a party on deck to get the morale up
- Have a prissoner walk the plank
Now I believe all of these things are possible and I will try to add them. Suggestions or other things are always welcome .
I sugest changing these values in the internal settings (to what I have here)
Most recent version is included in the WIP version of the build mod
The mod has the following features:
- Tavern Girl talks to you after spending the night then leaves
- Tavern has some more guests
The following features are still planned:
- Tavern Girl judges your performance
- Drinks you buy in a tavern have effect
- When having very high or very low rep there will be gossip about you
- Ability to give gifts to persons to get them to like you
- Have a wild party in the tavern
- Have a party on deck to get the morale up
- Have a prissoner walk the plank
Now I believe all of these things are possible and I will try to add them. Suggestions or other things are always welcome .
I sugest changing these values in the internal settings (to what I have here)
Code:
#define TIME_BETWEEN_DLG 220 // INT - Default=120, Time in seconds between the same citizen auto-starting dialog is somewhere between this and 2x this.
#define TIME_BETWEEN_DLG_ALL 160 // INT - Default=30, Time in seconds between any citizens auto-starting dialog is somewhere between this and 2x this.
Most recent version is included in the WIP version of the build mod
Last edited: