Animation View:That's exactly what I was looking for! (the locator radius) Thanks a lot. The stairs are quite wide at this point, but this will ensure the quest case gets triggered.
This means Bonnie's route on Santiago de Cuba (including three different little routes in itself, lots of wine, an angry captain, impending gallows, tall tales and a comfy robe) will soon be finished.
Animation view... what? where? Seems my limitations when looking at models in GM viewer are not the only thing I still need to learn...
http://piratesahoy.bowengames.com/Cloud/Tools/Modeling+Texturing/Animation View.7z
Useful for looking at basic character models, which is most of them. It doesn't work for composite models such as "50_33Petra.gm" or "spa_adm_18_2". For those you'll need to use TOOL, and you'll also need to use TX Convertor to convert their texture files from the game's ".tga.tx" to standard ".tga" format because TOOL uses ".tga". Character models don't show up properly in GM Viewer but it does show you which texture files they use.