The holycross# items are the NO SAVE items! We don't want those used here, so should only use "jewelry9" I think.
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The holycross# items are the NO SAVE items! We don't want those used here, so should only use "jewelry9" I think.
Ah right. Yes use jewelry9 then indeed. It's in the fixes I posted already, just need to remove the holycrosses
Yup. Well, I am at the point where I don't care anymore the. Perhaps @Levis can figure something out and otherwise this will do for now.
You're a hero, did you know that? Looks to be working!@Pieter Boelen at the function where the switching take place add the following:
use LAi_GetCharacterRelCharge(curCh) to get the charge of the weapon
and after the transfer of weapos set this value in chr.chr_ai.charge