That's why I need people to try the new tutorial, to check if anything is too hard to follow so I can fix it for the final version.Me? The last time I tried Maya the tutorial wouldn't even do what it said it would do.
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That's why I need people to try the new tutorial, to check if anything is too hard to follow so I can fix it for the final version.Me? The last time I tried Maya the tutorial wouldn't even do what it said it would do.
No to worry; the file is accessible quite easily:The FTP? This will be fun.
refShip.GeraldSails.rey_a2 = 1; //??
refShip.GeraldSails.rey_a3 = 1; //??
That's what I thought. But when I looked in the GM Viewer, she didn't have the Golden Hind colour scheme.Thanks Pieter, but the file bortoutGoldeHind.tga.tx is in the upload.
Yes I tried that, using Carrack mast3 but it meant no ropes up to the platform.Can you swap out the mast GM file with one that can be read in the TOOL?
The bow wave can be someone else's project, once I write that into the tutorial.
They should all be desk.tga which is the PotC copy of CoAS' deck texture, further modified by @Armada so all ships have a similar look.About the textures: I have used COAS deck.tga now called dyck.tga for the shipdeck.
The masts still call for deck.tga. That can be seen where the masts are "broken".
The bow wave is unfortunate but I don't mind that so much.The bow wave can be someone else's project, once I write that into the tutorial.
And thanks to you for helping out with this too!I put my work in a folder so you can look at it here. https://www.dropbox.com/sh/gpalg0tpyyfcivy/AAAaqU6wrCEfdxK0j5NPDpPba/Golden Hind 6-22-2015.7z?dl=0