The tutorial must remain at least for the Brave Black Flag player type.
I was thinking of also keeping it for all other ones, excep those that have a specific custom start defined.
Plus we must keep it for the Standard Storyline, though we could decide to lock the date on that one.
Actually, the Tortuga fort is ALWAYS OK with pirates. That is on purpose.
This also applies to the Jamaica fort in Early Explorers (and The Spanish Main?). Both because they were known pirate strongholds.
That is already in place in the game and has been for several years.
The above might provide an alternate solution, but it is OK with me either way.
Indeed it would be a bit weird to treat some one way and some another.
I'd be quite fine with Corsair = LoM + neutral to PIRATE + start at Tortuga.
So what are we deciding now? Let's see if I've got this straight:
- Standard Storyline: Lock starting date to prevent tutorial being in wrong-nation ports in Early Explorers
- Free Play Storyline:
> Corsair Player Type: LoM + neutral to PIRATE + start at Tortuga
> Rebel Player Type: Tutorial must remain!
> "Other" Player Types: Instant teleport to own-nation port
Are we limiting the Standard Storyline and Free Play Tutorials too much with that?