Or, if you'd rather see one in-game, for example...
That way you can get a close-up on foot. You can do the same for any of the ships.
@Pieter, it's been AGES since I've done anything to the capsize mod, so I decided to tweak a couple of sound and particle effects again.
As of yet, I haven't been able to test them, BUT I did try that code you gave me about making crew fly overboard each time the crew takes damage... and the results were... not quite as expected. It seems that code alone makes crew fly EVERY time the ship takes damage... and in storms, that meant crew were flying EVERYWHERE! It was as if the ship was constantly spawning crew and throwing them overboard!
Add this line in PROGRAM/console.c
and press F12 in-game while on land. (the ship appears without rigging, but it shows up at sea)
Code:
GiveShip2Character(pchar,"Victory1","HMS Victory",-1,ENGLAND,true,true);
That way you can get a close-up on foot. You can do the same for any of the ships.
@Pieter, it's been AGES since I've done anything to the capsize mod, so I decided to tweak a couple of sound and particle effects again.
As of yet, I haven't been able to test them, BUT I did try that code you gave me about making crew fly overboard each time the crew takes damage... and the results were... not quite as expected. It seems that code alone makes crew fly EVERY time the ship takes damage... and in storms, that meant crew were flying EVERYWHERE! It was as if the ship was constantly spawning crew and throwing them overboard!