Nice scene props
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ingame it looks even nicer...I got the field cannons to work in my game as BuildingSet models. See here the result:
One request: the cannon faces 180 degrees the wrong way; can you turn all cannons around so that they face forward?
That's easier with placing them.
Just for your information, I have now made use of your black deck texture for the Black Pearl interior locations.... BlackDecks archyve, that still aren't included in build
Yes and no...Congratulations SuperDurnius for the cannons Now, I can use one of your models for the Oranjstad siege.. Just a question, you've had to use Maya, right ?
If yes.. I have a gallows 3ds model in my folder on the ftp. Can you put this gallows in-game as you did for the cannon ?
But no reply to this question... Do "we" use this cind of function or other way? Can someone explain me how they are putted? How you, Pieter, placed that cannon you showed in screenshot?It could be easier if someone could explain how those are placed in-game... Is there used some "place-geometry" function or in another way?
Not sure if I understand you corrctly but the game command in the Quest Reaction file is:But no reply to this question... Do "we" use this cind of function or other way? Can someone explain me how they are putted? How you, Pieter, placed that cannon you showed in screenshot?It could be easier if someone could explain how those are placed in-game... Is there used some "place-geometry" function or in another way?
work not included in beta 1. :?About your cannons, SuperDurnius, add with TOOL the start and end locators for them to avoid many errors in the log files..