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NO! you found by Secret out!Suggestion for future build version:
Put a cap on how often you can 'practice' sword fighting in the tutorial(s) to remove the chance to start the game with rank 10 melee and 20 free-to-spend ability points by simply repeating the fighting tutorial over and over?
Don't you think if a player wants to do THAT much grinding, they should be allowed to reap the rewards from it?Suggestion for future build version:
Put a cap on how often you can 'practice' sword fighting in the tutorial(s) to remove the chance to start the game with rank 10 melee and 20 free-to-spend ability points by simply repeating the fighting tutorial over and over?
If I recall, if you're in 3D Sailing Mode and go to the shipss helm, the compass you see there actually moves.what's up with the compass that is supposed to come with Nathaniel Hawk's Heavy Lugger? I can't seem to find it anywhere.. is it a joke or is there really supposed to be a compass stored on the ship or in your inventory?
It's not exactly an exploit to slog away for ages slowly building up your skill by training. Boring, yes, but not an exploit.Was just mentioning it cuz I seem to deduce from a lot of Pieters' posts that we're not really into potential exploits in the mod so I figured I'd mention this one
It does.About the compass: does the heavy lugger have that?
Can the compass be applied to all ships as an upgrade feature ?.....would probably take a standard model and the addition of a locator to each ship. Only an idea.It does.
Model came from seaward.ru, but before CoAS was ever made.
I imagine the same modeller applied that trick to more models that made their way into the later game.
But the Heavy Lugger was the first one.
Odd - I noticed it on the brigs right away but never noticed it on the lugger, despite playing "Tales of a Sea Hawk" many times, until now.It does.
Model came from seaward.ru, but before CoAS was ever made.
I imagine the same modeller applied that trick to more models that made their way into the later game.
But the Heavy Lugger was the first one.
"HMS_Interceptor" has a base speed of 14.0. Some of the schooner types can match that and the Black Pearl can beat it. Which other ships do you think can outrun it?
There are a couple of other "Interceptor" variants, though you won't be able to repaint them into "HMS_Interceptor" in the shipyard because they have different stats - in particular, they are slower! They're also only available in later periods, "Revolutions" or "Napoleonic". That's because the real ship is the Lady Washington, an American design, and as the US didn't exist before the revolution, neither did any US ships. (The Lady Washington is depicted in the game as "US_Interceptor".)
Might also be related to Skills and Abilities of the player and NPC characters?I don't quite remember anymore which ships exactly were faster, but I started a campaign with that ship, had it entirely decked out with all upgrades, yet almost every ship seemed to outrun it, so I felt a bit deceived, expecting it to be a great starter ship for a privateer campaign. To live up to it's name, I'd suggest that it would compete with a stock (topsail) schooner in terms of speed when it has all upgrades ?