Easily enough fixed - it just needs a quick edit to "PROGRAM\globals.c". I'll re-upload the whole thing again, but for now, just put this into "PROGRAM".
It shouldn't affect the game anyway - it's more for our convenience so that, when someone runs into trouble and posts "compile.log", we can see which version they're using.
It shouldn't affect the game anyway - it's more for our convenience so that, when someone runs into trouble and posts "compile.log", we can see which version they're using.