Build 14 Beta 3.1 WIP:
- PiratesAhoy! Logo opening video updated by Diperscitus and Thomas the Terror
- Engine updated so it can handle >2gb address space by Lord_Kosmos
- Bug Fixes:
. Corpsemode 3 fixed by Levis
. Missing dialog files added by Levis
. Random prison commander dialog file added by Pieter Boelen
. Nevis Pirate Settlement Leader dialog check fixed by Pieter Boelen
. Period governor model code fixed by Pieter Boelen
. Massive morale drop upon hiring crew fixed by Pieter Boelen
- Gameplay Updates:
. Fetch Quests added by Levis
Works in Alice Town, Grand Cayman, Speightstown, Philipsburg and Tortuga by talking to Tavern Owner
. Blackjack Updated: Ace now counts as 1 and 11. Also allows double up by Levis
. Only player ship gets collision damage by Pieter Boelen
. Realistic Game Mode: All Sail-To locations open up when you have a map of the island by Pieter Boelen
- Code Updates:
. Checks if character can sail ship after officer transfer and if you can command a fleet by Levis
. Updates to Officer System by Aconcagua
. All statements of "Defense" replaced with "Defence" to prevent confusion by Pieter Boelen
- Storyline Updates:
. Standard storyline Hitman sidequest timers fixed by Talisman
. Standard storyline Nigel Blythe sidequest not dependable on mainquest anymore by Levis
. Bartolomeu storyline dialog errors fixed by Levis
. Hornblower storyline model code fixed by Pieter Boelen
. Jack Sparrow storyline appearance of Annamaria fixed by Pieter Boelen
- Model Updates:
. Blaze armor models added and updated by SuperDurnius
. Rigging improved on Waller Pinnace by Hylie Pistof
. Rigging improved on XebecAS by Hylie Pistof
. Darker sailor textures at sea by Nethaeru
- Modder Tools:
. Build version written to compile.log as per an idea by Levis