InterfaceStates.BI.BGunsVisible = GetCannonArcMaxQty(mchr, 2) > 0;
makeref(rtmp, INBGuns);
DeleteAttribute(rtmp, "");
CopyAttributes(rtmp, &ILog);
INBGuns.Log.width = RecalculateHIcon(20);
INBGuns.Log.height = RecalculateVIcon(10);
INBGuns.Log.left = sti(showWindow.left) + sti(showWindow.width) - RecalculateHIcon(130);
INBGuns.Log.up = sti(showWindow.top) + RecalculateVIcon(206); // ---------- THIS ONE ----------
INBGuns.Log.font = "small_bold_numbers";
INBGuns.Log.color = argb(0,255,255,255);
INBGuns.Log.offsetString = 14;
INBGuns.Log.speed = 1.0;
INBGuns.Log.color_speed = 0.0;
SendMessage(&INBGuns, "lll", LOG_AND_ACTIONS_INIT, false, sti(InterfaceStates.BI.BGunsVisible));