The only problem I can report is the that if you are killed in the jungle on Bonaire and you are supposed to go the tavern to be restored that doesn't work (and it didn't work on Grenada in patch 3 either). The music plays and the game hangs so you have to revert to a save.
Which jungle location is that?
I recall the Bonaire death report before, but when I tested it in town then, it was working fine.
On other notes I notice that the ships have all been reclassified and that some warships frigates and light frigates for example are now available for purchase.
You're absolutely right; we need to change the values for that mod.
See here.
Also when first arriveing in town the shipyard and merchant threw me out even though my rep was neutral and the country was not hostile to me. When I went back the next day everything was fine.
I notice that traders and shipyards will do no business with me if the flag I'm flying is hostile to their nation.
This doesn't make much sense, of course, considering that you can freely change your flag.
Finding potential individual creww around town is a nice touch.
You're playing with the "Crewmembers on Shore" mod then, right? I'm glad to hear that's still working.
Oh and the flags are great and working great!
Cheers, mate! I'm REALLY glad that is finally working!
The pennants on certain masts really look much better than ensigns everywhere.
And the flags being period-correct, there being a distinction between navy and merchant flags,
and the different pirate flags are a nice touch either.
Have you sailed around a shore recently? Noticed what happens to the water colour?
Another small problem is that when you try to buy ammo from the storekeeper in Port Royal the dialogue now kicks backe to the begining without any ammo transaction.
That's in the standard storyline, right? I reckon we might be able to remove that feature.
It shoudn't really be necessary anymore with the simplified Ammo Mod that we have now.