<!--quoteo(post=305690:date=Mar 9 2009, 11:59 PM:name=Youpime)--><div class='quotetop'>QUOTE (Youpime @ Mar 9 2009, 11:59 PM) <a href="index.php?act=findpost&pid=305690"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->-After a changing of the Advanced Options from the menu, the games crashes when clicking resume game, but the options are saved.<!--QuoteEnd--></div><!--QuoteEEnd-->Agh! I had hoped we had that fixed by now. Maybe Hook does have it fixed now though.
<!--quoteo(post=305690:date=Mar 9 2009, 11:59 PM:name=Youpime)--><div class='quotetop'>QUOTE (Youpime @ Mar 9 2009, 11:59 PM) <a href="index.php?act=findpost&pid=305690"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->-Same problem when changing the audio options, all the links between the locators are disabled, a reload is necessary to reactivate them. Also, the audio sliders are always completely left, even when the volume is at maximum.<!--QuoteEnd--></div><!--QuoteEEnd-->WAAAH! Messed up. <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid="
" border="0" alt="modding.gif" />
I think I indeed noticed those audio sliders always being at the left. Should be fixed too. <img src="style_emoticons/<#EMO_DIR#>/mybad.gif" style="vertical-align:middle" emoid="
" border="0" alt="mybad.gif" />
<!--quoteo(post=305690:date=Mar 9 2009, 11:59 PM:name=Youpime)--><div class='quotetop'>QUOTE (Youpime @ Mar 9 2009, 11:59 PM) <a href="index.php?act=findpost&pid=305690"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->-some of the jungle locations in antigua are traps, they can be entered, but not exited.<!--QuoteEnd--></div><!--QuoteEEnd-->There was some intentional craziness there to send you back the same way you came from, but you shouldn't get <i>completely</i> trapped. <img src="style_emoticons/<#EMO_DIR#>/piratesing.gif" style="vertical-align:middle" emoid="
" border="0" alt="piratesing.gif" />
<!--quoteo(post=305690:date=Mar 9 2009, 11:59 PM:name=Youpime)--><div class='quotetop'>QUOTE (Youpime @ Mar 9 2009, 11:59 PM) <a href="index.php?act=findpost&pid=305690"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->-I know this has already been reported, but the automatic skill levelup is waaay to slow, and setting it to 99 doesn't change anything. Worse, when the option is disabled, the skills are no longer possible to increase. I don't care for most of the skills as, for exemple, it is not realistic at all to strike all sails of a manowar in 5 seconds, even with a well trained crew, wo i leave the sailing skill to 1 anyway, but the non upgrading skills are especially annoying with the melee and cannons skills.<!--QuoteEnd--></div><!--QuoteEEnd-->Be sure to use the Blue Interface; the brown one definitly doesn't work. Probably the blue one doesn't work right with the Auto Skill System off either; needs to be looked into. <img src="style_emoticons/<#EMO_DIR#>/modding.gif" style="vertical-align:middle" emoid="
" border="0" alt="modding.gif" />
BTW: Apparently you CAN still increase your skills by using the keyboard instead.
<!--quoteo(post=305690:date=Mar 9 2009, 11:59 PM:name=Youpime)--><div class='quotetop'>QUOTE (Youpime @ Mar 9 2009, 11:59 PM) <a href="index.php?act=findpost&pid=305690"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->That's all, and thats really not much for an alpha version, as some of these bugs are certainly caused by my installation. Sorry about my english, i'm french.
I also wanted to say that Build 14 is an huge improvement over Build 13, especially the new towns and jungles which bring some -needed- variety, so keep up the good work, i'm shure the build 14 full will be awesome. <img src="style_emoticons/<#EMO_DIR#>/hi.gif" style="vertical-align:middle" emoid=":gday" border="0" alt="hi.gif" /><!--QuoteEnd--></div><!--QuoteEEnd-->Thanks a lot! Please do keep playing and posting your finding, especially once Alpha 9 is released. Having some good testers is very important! <img src="style_emoticons/<#EMO_DIR#>/doff.gif" style="vertical-align:middle" emoid="
" border="0" alt="doff.gif" />
<!--quoteo(post=305730:date=Mar 10 2009, 07:27 AM:name=Nosie)--><div class='quotetop'>QUOTE (Nosie @ Mar 10 2009, 07:27 AM) <a href="index.php?act=findpost&pid=305730"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->Gostships on the maps, tried several storys and all the same, another one is after attacking a fort, and get to the burning fort icon, pressing F3, next sreen is black, winning a sea battle final sreen is just water! Have to tell windows to shut down ( 3 finger salute) this is the Blaze Devlin Story. Already reported lots of Bugs on the B.o Portugues story and finaly in New Horizons Malcom says place the weapons for the crew in its place, which is not there! That means you can't follow up, so you got to tell him I know all that and you finish up on the landing! Have not played on from there yet. Some Islands, in the Blaze Devlin story, when you get near and wanna go from map to sea view the game crashes. Forgotten wich Islands, but had two crashes of different islands.....Have to play this again to pin them down..<!--QuoteEnd--></div><!--QuoteEEnd-->That screenshot indicates a definite erroneous install. Somehow it's using the stock game ship models on the worldmap instead of the new mapship models. However, the mapship models are already included in Build 13 Final(!) so I haven't got a CLUE how you can be missing those! If something indeed went wrong, that might also explain the other issues you're having.
How did you install? And do you have the game installed in Program Files, by any chance?