<!--sizeo:5--><span style="font-size:18pt;line-height:100%"><!--/sizeo--><i><b>1. Feature List</b></i><!--sizec--></span><!--/sizec-->
There have been so many additions in this latest update that we haven't been able to keep up with them all.
Eventually there will be a full feature list for Build 14, but for now you'll have to do with this:
An incomplete feature list showing the main additions since Build 14 Alpha 7.
<!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><i><b>Real Caribbean</b></i><!--sizec--></span><!--/sizec-->
<i><b>By:</b> Pirate_KK and Maximus</i>
The unrealistic island and town names from the original game are finally a thing of the past.
All stock game islands and towns have been renamed to existing islands and towns.
Additionally there is four new islands and four new towns.
[attachment=1959:Screenshot2.jpg]
To help you get used to this, below is a full list of all the changes.
Original names are between [ these things ] . <img src="style_emoticons/<#EMO_DIR#>/razz.gif" style="vertical-align:middle" emoid="
" border="0" alt="razz.gif" />
<b>Island:</b> Jamaica [Redmond]
<b>Town:</b> Port Royale [Redmond]
<b>Island:</b> Barbados [Oxbay]
<b>Town 1:</b> Speightstown [Oxbay]
<b>Town 2:</b> Bridgetown [Greenford]
<b>Island:</b> Bonaire [Douwesen]
<b>Town:</b> Kralendijk [Douwesen]
<b>Island:</b> Martinique [Falaise de Fleur]
<b>Town:</b> Saint Pierre [Falaise de Fleur]
<b>Island:</b> Granada [Conceicao]
<b>Town:</b> São Jorge [Conceicao]
<b>Island:</b> Nevis [Quebradas Costillas]
<b>Town 1:</b> Charlestown [NEW!]
<b>Town 2:</b> Pirate Settlement [Quebradas Costillas]
<b>Island:</b> Cozumel [Khael Roa]
<b>Island:</b> Aruba [NEW!]
<b>Town:</b> Oranjestad [NEW!]
<b>Island:</b> Curacao [NEW!]
<b>Town:</b> Willemstad [NEW!]
<b>Island:</b> Eleuthera [NEW!]
<b>Town:</b> Governor's Harbour [NEW!]
<b>Island:</b> Isla de Muerte [NEW!]
<i>Can only be found if you have Jack Sparrow's compass.
However, there is currently no ingame way to get it.
This island will be used during the CotBP quest, which is pretty much finished, but not included here</i>
For those people who prefer the old names, this mod can be turned off in the Advanced Options menu (see below).
<!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><i><b>Capture Colonies</b></i><!--sizec--></span><!--/sizec-->
<i><b>By:</b> Pirate_KK</i>
It has been requested ever since the stock game and FINALLY it is possible!
After fighting a fort, you will now fight the town as well.
Once the fight is over, you will have a talk with the govenor about the surrender of the town.
In this talk you can ransom the town for a lot of gold,
but you can also give the town to another nation or even take it for yourself.
If you take the town for yourself, you must assign an officer as governor and one as fort commander.
By clicking on the town name in the Capture Colony interface, you can even rename the town.
Your own soldiers will appear in the town and will defend you.
You can even get tax income from the towns you own.
This mod works, but the personal soldier and governor dialogs are unfinished.
Also there is hardly any colony management as of yet.
<!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><i><b>Selectable Storylines</b></i><!--sizec--></span><!--/sizec-->
<i><b>By:</b> Pirate_KK</i>
The "Selectable Storylines" interface replaces the "Choose Character" interface from Build 13.
This interface allows you to choose from various <i>all new</i> main quests, all set in different time periods!
[attachment=1962:Screenshot5.jpg]
The "Selectable Storylines" interface does give you less freedom in customizing your character than the Build 13 interface did.
However, a "Customize Character" interface will be made for Build 14 giving you the choice to tweak your character to your liking.
Right now the following storylines are available:
<b>Standard Storyline</b> by <i>Akella</i>
This is the original main quest from the stock game, pretty much as it was before.
However, a whole bunch of interesting side quests have been added by <i>Bartolomeu o Portugues</i>.
Work on this quest is finished.
<b>Bartolomeu o Portugues</b> by <i>Bartolomeu o Portugues</i>
This main quest follows the story of famous pirate Bartolomeu o Portugues.
Work on this quest is finished.
<b>Blaze Devlin</b> by <i>Short Jack Gold</i>
In this quest you will search for your long-lost sister and a grand treasure.
Several colourful characters will help you on your quest.
These characters are based on members of our esteemed modding team.
The beginning of this quest has been made, but this is still far from being finished.
[attachment=1960:Screenshot3.jpg]
<b>Devlin Opera</b> by <i>Short Jack Gold</i>
This quest is basically the same as the Blaze Devlin quest,
except now you play Beatrice and you're in search of your long-lost brother.
The beginning of this quest has been made, but this is still far from being finished.
It is less complete than the Blaze Devlin quest.
<b>Horatio Hornblower</b> by <i>Short Jack Gold</i>
In this quest you can join the British Royal Navy as a midshipman.
Right now only the beginning scenes have been made.
<b>The Legend of Jack Sparrow</b> by <i>Short Jack Gold</i>
This quest allows you to play the early days of Jack Sparrow.
Right now only the beginning is included.
However a big part of it is finished, including the complete Curse of the Black Pearl film quest.
This has not yet been added though.
<b>Master and Commander</b> by <i>Pieter Boelen</i>
This is merely a test-quest made by me for quickly testing Eleuthera.
I needed this for developing the United States of America in the game.
See below for more information.
<!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><i><b>Periods</b></i><!--sizec--></span><!--/sizec-->
<i><b>By:</b> Pirate_KK, Thomas the Terror and Pieter Boelen</i>
Depending on the starting year of the selected storyline, the game will be set in a different time period.
There will be different ships sailing the seas depending on the time period.
Also the look of the nations' soldier models will change depending on the time period.
The United States of America even appear in the last two periods.
Additionally each nation uses it's own specific ships. Some ships are used by all nations, but each nation has a preference for certain types.
Also ships that obviously belong to a certain nation are not used by other nations.
We have the following periods available:
<b>Early Explorers</b>:1500 till 1599
<b>The Spanish Main:</b> 1600 till 1679
<b>Golden Age of Piracy:</b> 1680 till 1739
<b>Colonial Powers:</b> 1740 till 1769
<b>Revolutions:</b> 1770 till 1789
<b>The Corsican:</b> 1790 till 1820
Right now the relations between the nations are the same in each period, but for the next version we will have realistic relations set up.
<!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><i><b>United States of America Nation</b></i><!--sizec--></span><!--/sizec-->
<i><b>By:</b> Pirate_KK, Thomas the Terror and Pieter Boelen</i>
In the last two periods, the United States of America take over the island of Eleuthera.
[attachment=1963:Screenshot6.jpg] [attachment=1964:Screenshot7.jpg]
Also US ships will appear on the worldmap and you will find US soldiers and navy officers in Eleuthera port.
The US are at war with England.
<!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><i><b>Ships, Characters and Locations</b></i><!--sizec--></span><!--/sizec-->
<i><b>By:</b> Thomas the Terror, Pirate_KK, Kazeite, Seb, Captain Patrick, Sir Christopher Mings, SuperDurnius, yo ho ho and damski62</i>
As per usual, dozens of new character and ship models have been added.
Amongst the ships are the HMS Interceptor as well as a lot of nation-specific ones.
For the characters there are now several sets of soldier skins for the various nations and time periods, as well as navy officer skins for some of the nations.
Additionally there are special skins for character in the Bartolomeu o Portugues main quest.
And several of the modders in the Devlin quests also have their own unique model.
[attachment=1961:Screenshot4.jpg] [attachment=1965:Screenshot8.jpg]
As far as location-work is concerned, the towns on the new islands now all look different from the stock game towns.
All towns are reskinned and some towns even have had their model changed.
<!--sizeo:3--><span style="font-size:12pt;line-height:100%"><!--/sizeo--><i><b>Advanced Options Menu</b></i><!--sizec--></span><!--/sizec-->
<i><b>By:</b> Maximus</i>
The Advanced Options menu replaces the use of BuildSettings.h.
You can now enable/disable and tweak mods through this ingame interface.
[attachment=1958:Screenshot1.jpg]
<i>Thanks to Thomas the Terror for making the screenshots used in this post.</i> <img src="style_emoticons/<#EMO_DIR#>/doff.gif" style="vertical-align:middle" emoid="
" border="0" alt="doff.gif" />