3 I'm new to this community and the Build patch. So, here's some bugs that I have noted in Build 11:
Quest Related Bugs:
-Missing quest name in the quest book for the quest to free old man (Clement Aurentius).
-After finishing the "Get details from Governor" quest and then going into the lighthouse location with golden idol, old man (Clement Aurentius) says that Danielle Greene is missing. You then get a quest "To Isla Muelle", but it is already crossed out when you get it. Not a big issue, but still...
-Artos Volley quest is bugged so that he doesn't get shot in redmond(?) port and his quest cannot be finished.
Other Bugs:
-After the storm cutscene where you lose your ships and money, you found yourself at Douwesen beach. Some time after that when you are at lighthouse location at Oxbay (you escaped from the pirate ship.). Old man (Clement Aurentius) offers you his boat. After getting that boat, two bugs are found:
1. Boat has no name (name label is "Error") and no proper picture.
2. Crew morale(?) mod becomes screwed somehow, so that you don't see anymore information that shows how much rum and food is left when you are in worldmap. Not even then when you get your ships and crew back.
-After encountering the "Black Pearl" ship first time, it starts to show up quite often ecspesially during island sea battles. And sincle it is undestructable and it attack me straight away, I have to load my previous save often. In the unpatched/modded game you didn't encounter "Black Pearl" anymore after it's first show up and it didn't attack you if you didn't attack it first.
-The first time you meet the Danielle Greene at the Redmond Bar. After talking to him, a few english soldiers comes to arrest him. After a short battle Danielle runs off the Bar. Normally a few english soldier comes to arrest you just after Danielle disappears, but if you are walking/running during the time when Danielle runs off the Bar, game crashes just after Danielle disappears. So you have to stand still so that that the game won't crash and the guards comes out normally. I'm not a script expert, but this could be fixed by freezing the players movement during that sequenge (this is also used various other situation in the game).
-There is no longer loading pictures for the Battle encounters and some other encounters after Using Build 11.
I'm using Fresh installed build with default Build settings. Oh and I have a European version of the game and I have ticked the European version during the install.
Thats all for now... 8)