OK, here's a VRML version of the latest Pearl: http://www.pyratesahoy.com/potc/Experienced%20Captain/Back-up,%20WIP%20and%20unreleased/BP_test1.wrlArmada, Blender accepts VRML, so if you'd rather export into that format, that'd be ok. OBJ or VRML, which ever is easier for you
I have no idea how it turned out, because Maya can't actually view VRML files.
There were a lot of settings to tweak for the export process, so there may or may not be issues.
Anyway, what I'd really like to know is if the model is in separate meshes rather than all one mesh.
If it does work, you'll need to send me the changes in OBJ format. You'll need to make sure the model is made up of its separate components though, if possible.
@LS, here's another important update for the Pearl and Revenge: http://www.pyratesahoy.com/potc/Experienced%20Captain/Back-up,%20WIP%20and%20unreleased/BPandQAR_updates3.7z
I've fixed a reverse lighting problem on the Revenge's stern circles, and added fire locators to both ships. Without those, the ships can't catch fire when damaged.