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Aye, this is one of the most updated topics around at the moment! :nk
Updates will come as and when. I'm currently busy trying to sort out my workload, and LS is busy tweaking the heck out of the textures.
no no no
the glass is good
i mean the textures that are next to the glass ( i didnt mean the skeletons of the stain glass windows (if yove speaked about this in this post,sorry,im trying to understand
LS
for the black pearl
will you change something on the figures that are where the lights(the ones with tridents)???
The Queen Anne's Revenge is so realistic and beatiful like the original! :will Perfect job LS!
Do you want me to try that, then? Should be possible, I might just need to move the location of the window UVs on the texture, though.If Armada were to make a new UV map for the glass, then I could probably pull off what you're talking about.
I swear you practically live at Disneyland. It's like you go there every other day.Had a fun day at Disneyland yesterday, (probably go again tomorrow). lol
No problem mate. Thanks for taking up the project in the first place.And thanks for the assistance Armada. Lord knows I couldn't do this alone.
I swear you practically live at Disneyland. It's like you go there every other day.Had a fun day at Disneyland yesterday, (probably go again tomorrow). lol
No problem mate. Thanks for taking up the project in the first place.And thanks for the assistance Armada. Lord knows I couldn't do this alone.
Funny thing is, I knew you'd say that. :You're just jealous. lol
What makes them look weird? Could you show a screenie of what they look like?Getting the masts right is not as easy as I thought. They look weird if you simply lighten them, so I'm exploring options . . .
Funny thing is, I knew you'd say that. :
I've never been there meself, but then again, massive theme parks aren't really my thing.
What would interest me is the Columbia, but since I've got the Portsmouth Historic Dockyard much closer to where I live, I think I know which I'd prefer to visit.
The new museum is set to open next year, at which point they'll begin drying the ship. That will take four more years, and then she'll be completely preserved.i've been there. how's the mary rose doing? have they finished the preservation process yet?
f*** the lights problem for aop:ct
i cant fix it
ive tried everything id know :mm but no result(just a light showing when get in 1st person mod on ship)
please someone that plays this ships on apo:ct, post if you know how to do it
:trio
Ok I'm back from Disneyland. Work resumes on the ships today.
Like my new signature?
Aye, this is one of the most updated topics around at the moment! :nk
Updates will come as and when. I'm currently busy trying to sort out my workload, and LS is busy tweaking the heck out of the textures.
oh
everybody knows that :
what people want is to see some prgres images or something............of course, if you think is appropriate guys
P.S. i dont want take youre work time guys,just please post some progrss for the people(to give a impresion about the updates)
trying to be patient anyway :? :oh
everybody knows that :
what people want is to see some prgres images or something............of course, if you think is appropriate guys
P.S. i dont want take youre work time guys,just please post some progrss for the people(to give a impresion about the updates)
Dude if there has been enough progress to be worthy of an update, the modeler/ texturer will post pics of it, thats just how modding works in general. Everyone likes to get credit and feedback for their work, so they will post pictures whenever they can, regardless of how many times someone asks for an update. Because people have lives outside the forum, and modding takes alot of time, this cant happen every day. LS and the others doing an impressive job and are finishing this project at a way faster pace than any of the other ongoing projects for the Build mod/ COAS are going at, so just be patient.