Hi glogoglo,
modeling can be done in any program you like to use. The only real requirement it has to fulfill is to be able to export to maya 5.0. Object format (.obj) seems to work good, but only if you don't export objects above 50000 triangles, as then the maya importer seems to produce errors. Maya 5.0 and the required tools to export into the game can be found on the FTP here!
modeling can be done in any program you like to use. The only real requirement it has to fulfill is to be able to export to maya 5.0. Object format (.obj) seems to work good, but only if you don't export objects above 50000 triangles, as then the maya importer seems to produce errors. Maya 5.0 and the required tools to export into the game can be found on the FTP here!