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?2D cross-section of an item. You then revolve the cross section around an axis to create a 3D object. It's much easier than trying to model all the curves of a wine bottle in 3D straight away.
And what is?
I can't really find a closeup of the round thing... It will be really difficult to replicate, with only a zoomed in picture...
That is in blender, yes!Something like this:
It's not a perfect example, but you probably get the idea.
I don't see the problem. You've got crazy fast internet! And with some HD space, which you should have anyway, you're all set.@Pieter Boelen, I don't think Unity is something for me.
For one thing it's freaking 10 GIGABYTES big!
I allready have Unity, and it looks even more complicated than blender, and that is saying something.I don't see the problem. You've got crazy fast internet! And with some HD space, which you should have anyway, you're all set.
Yes it is, but I don't even know what Unity actually can use as 3D-models.There are quite a lot of people who make models. But the step of "getting them in the game" is then skipped.
So in the end, those models might as well not have been made at all, since we can't use them.
Bit of a shame, no?
Unity can import models from Blender natively, which makes the process very easy. See this entry in the Unity Manual.Yes it is, but I don't even know what Unity actually can use as 3D-models.