Is it a language barrier or something?
First of all I don't recall saying anything about a halt on modeling new ships, since there really are no new ships for PotC (besides the BP, and steamers). The current WIP's and those finished are for use in CoAS, so more incompatible "walkies". If you would pay more attention to your fellow modders, you would know that I'm a modeler myself... Yes the modelers are making a good job, however MOST OF IT IS FOR USE IN COAS.
Adding a new ship wich is CoAS based will only add to numbers of ships already in Build with incorrect shipwalk's. Maybe you think that it's better to simply continue adding these new ships and hope that someday someone with a magic wand will fix them all up? Does that sound like a good solution? That is why I recommend a halt on adding new ships (with incorrect walkfiles or unfinished WIP's) to the Build, so people like ZarethPL and others would have a chance on fixing them instead of trying to configure new CoAS ships to work in PotC.
Besides I made a contact with a fellow russian modder, who created an automatic sailorpoints program for CoAS. It uses locators added with maya to generate a correct sailorpoints file. I asked him if he could help us with "walkies" and he said he'll look into it. However he's also having a life so it's not entirely known when or will the tool be created. I myself don't have enough time to finish a ship I was working on, since there always so little time and also something of a greater importance for the Build comes up.
Don't exaggerate. The world is not spining around Build or CM, but Build and CM are spining around the world. These people also have their own lives and problems with it. If you think otherwise, I suggest you go out more...
Returning to the topic of the steamers:
the problem with them is that this project was rushed and that never leads to good results. I'm only being a critic. Cryticism is what moves to improving the product to be closer to perfect. You can't blame people for that.
Also I have couple o'questions: the steamers are supposed to be used in the last period, right? Is there a questline involving last period? Cause if no then I see no real point in adding this whole thing to the Build. It's already very large and adding 100 MB to it won't make it any better if the ships won't be used anywhere. We already have ships in build that are currently not used in any quest and might not be even encounterred. Adding "deathweight" never helps. But since you insist on adding steamers for public testing, how about we make them additional download? this tends to work for the russian modders well
First of all I don't recall saying anything about a halt on modeling new ships, since there really are no new ships for PotC (besides the BP, and steamers). The current WIP's and those finished are for use in CoAS, so more incompatible "walkies". If you would pay more attention to your fellow modders, you would know that I'm a modeler myself... Yes the modelers are making a good job, however MOST OF IT IS FOR USE IN COAS.
Adding a new ship wich is CoAS based will only add to numbers of ships already in Build with incorrect shipwalk's. Maybe you think that it's better to simply continue adding these new ships and hope that someday someone with a magic wand will fix them all up? Does that sound like a good solution? That is why I recommend a halt on adding new ships (with incorrect walkfiles or unfinished WIP's) to the Build, so people like ZarethPL and others would have a chance on fixing them instead of trying to configure new CoAS ships to work in PotC.
Besides I made a contact with a fellow russian modder, who created an automatic sailorpoints program for CoAS. It uses locators added with maya to generate a correct sailorpoints file. I asked him if he could help us with "walkies" and he said he'll look into it. However he's also having a life so it's not entirely known when or will the tool be created. I myself don't have enough time to finish a ship I was working on, since there always so little time and also something of a greater importance for the Build comes up.
Don't exaggerate. The world is not spining around Build or CM, but Build and CM are spining around the world. These people also have their own lives and problems with it. If you think otherwise, I suggest you go out more...
Returning to the topic of the steamers:
the problem with them is that this project was rushed and that never leads to good results. I'm only being a critic. Cryticism is what moves to improving the product to be closer to perfect. You can't blame people for that.
Also I have couple o'questions: the steamers are supposed to be used in the last period, right? Is there a questline involving last period? Cause if no then I see no real point in adding this whole thing to the Build. It's already very large and adding 100 MB to it won't make it any better if the ships won't be used anywhere. We already have ships in build that are currently not used in any quest and might not be even encounterred. Adding "deathweight" never helps. But since you insist on adding steamers for public testing, how about we make them additional download? this tends to work for the russian modders well