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Having Alan Smithees kind permssion, I want to make my slight changes to his apothecary mod available to the community.
It gives you the possibility, also to increase max hp of your officers (although max hp of officers are increased just by 2, not 5). There's still the small "bug", that an officer, that has more hp than normal for his level (e. g. Fred Bob) will fall back to default hp's of his level. I think, that's caused by the function ResetHP(), but I don't know, if that's wanted or not.
The mod is on public ftp. Tested on top of the most recent Post Build 12 Pack with new islands also.
Cheers!
Having Alan Smithees kind permssion, I want to make my slight changes to his apothecary mod available to the community.
It gives you the possibility, also to increase max hp of your officers (although max hp of officers are increased just by 2, not 5). There's still the small "bug", that an officer, that has more hp than normal for his level (e. g. Fred Bob) will fall back to default hp's of his level. I think, that's caused by the function ResetHP(), but I don't know, if that's wanted or not.
The mod is on public ftp. Tested on top of the most recent Post Build 12 Pack with new islands also.
Cheers!