First off, Happy Birthday William Shakespeare! <img src="style_emoticons/<#EMO_DIR#>/poet.gif" style="vertical-align:middle" emoid=":hmm" border="0" alt="poet.gif" />
Second off, Thank you, yet again, Inez Dias for creating TOOL, and also for providing it to all of us! <img src="style_emoticons/<#EMO_DIR#>/bow.gif" style="vertical-align:middle" emoid="" border="0" alt="bow.gif" />
For reasons beyond understanding, I decided to give Blender a try to see what I could accomplish with editing a POTC model. I have taken this about as far as I can, and so I've decided to release this model on the FTP, in a file named "Another Fine Mesh" (pun intended). I'm hoping that people can give the model a try and provide me with some helpful feedback. (Especially with regards to getting the model to line up properly.)
I've also decided to name the model Skull, after our dear old Snakebite brewing recidivist, because I rather imagine that this is what Skull actually looks like in real life.
<img src="http://www.pix8.net/pro/pic/332ZK34H/1106290.jpg" border="0" class="linked-image" />
I like the idea of this model because it resembles more of what I think a pirate captain would look like, but be warned in advance; the hands do not function properly, and the lower jaw does strange things at times. I still think it makes a good players model, though! <img src="style_emoticons/<#EMO_DIR#>/danse1.gif" style="vertical-align:middle" emoid="" border="0" alt="danse1.gif" />
Let me know what you think...
Second off, Thank you, yet again, Inez Dias for creating TOOL, and also for providing it to all of us! <img src="style_emoticons/<#EMO_DIR#>/bow.gif" style="vertical-align:middle" emoid="" border="0" alt="bow.gif" />
For reasons beyond understanding, I decided to give Blender a try to see what I could accomplish with editing a POTC model. I have taken this about as far as I can, and so I've decided to release this model on the FTP, in a file named "Another Fine Mesh" (pun intended). I'm hoping that people can give the model a try and provide me with some helpful feedback. (Especially with regards to getting the model to line up properly.)
I've also decided to name the model Skull, after our dear old Snakebite brewing recidivist, because I rather imagine that this is what Skull actually looks like in real life.
<img src="http://www.pix8.net/pro/pic/332ZK34H/1106290.jpg" border="0" class="linked-image" />
I like the idea of this model because it resembles more of what I think a pirate captain would look like, but be warned in advance; the hands do not function properly, and the lower jaw does strange things at times. I still think it makes a good players model, though! <img src="style_emoticons/<#EMO_DIR#>/danse1.gif" style="vertical-align:middle" emoid="" border="0" alt="danse1.gif" />
Let me know what you think...