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  1. K

    Getting Interceptor into the game

    Actually, in the third movie, <a href="http://www.the-bahama-islands.com/4dauntless010306.jpg" target="_blank">EITC paint scheme</a> doesn't appear to be different from RN paint scheme - their gunport lids are also painted black.
  2. K

    Anybody notice that the sharks are too big?

    That's because they're ancestors of the <i>Jaws</i> shark <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid=":D" border="0" alt="biggrin.gif" />
  3. K

    Getting Interceptor into the game

    <!--quoteo(post=231105:date=Jan 3 2008, 05:45 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Jan 3 2008, 05:45 PM) 231105</div><div class='quotemain'><!--quotec-->The PotC theme park ride? But that is not nescessarily the Wicked Wench then, is...
  4. K

    FINAL Black Corsair (reskin of Caravel2)

    Well maybe that's because we can actually see something there despite the fact they're black, huh? <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> That's the whole secret: make it "wood painted black" black, not "black...
  5. K

    Getting Interceptor into the game

    <!--quoteo(post=231021:date=Jan 3 2008, 02:39 PM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Jan 3 2008, 02:39 PM) 231021</div><div class='quotemain'><!--quotec-->Where did you find that image? Is that some sort of official image?<!--QuoteEnd--></div><!--QuoteEEnd--> It's...
  6. K

    Getting Interceptor into the game

    <!--quoteo(post=230521:date=Jan 2 2008, 07:22 PM:name=Bava)--><div class='quotetop'>QUOTE(Bava @ Jan 2 2008, 07:22 PM) 230521</div><div class='quotemain'><!--quotec-->If so, thats some very good news, the hull of my ship has about 2300 polies with the gunports already cut . Total polycount is...
  7. K

    FINAL Black Corsair (reskin of Caravel2)

    Oh great... Don't tell me it uses another custom deck texture... <img src="style_emoticons/<#EMO_DIR#>/sleep.gif" style="vertical-align:middle" emoid="-_-" border="0" alt="sleep.gif" /> And don't you think it's a little too black? It's just a black blob with some gray and gold stuff visible...
  8. K

    Getting Interceptor into the game

    The <i>Interceptor</i>s polycount is 7916, with masts and reys taking another ~1k. The <i>Black Pearl</i>s current polycount is 17889, which will increase once I'll put new version ingame. In comparison, stock PotC ships have about 2k-5k <img src="style_emoticons/<#EMO_DIR#>/smile.gif"...
  9. K

    Things I haven't released yet

    Therefore, he shouldn't even have his makeup, right? <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
  10. K

    Major breakthrough with Akella

    <!--quoteo(post=229884:date=Jan 1 2008, 06:01 PM:name=Dashui)--><div class='quotetop'>QUOTE(Dashui @ Jan 1 2008, 06:01 PM) 229884</div><div class='quotemain'><!--quotec-->(...) For example, they claim this is real: <img...
  11. K

    Getting Interceptor into the game

    New update for the new year! <img src="style_emoticons/<#EMO_DIR#>/keith.gif" style="vertical-align:middle" emoid=":keith" border="0" alt="keith.gif" /> <img src="http://kazeite.republika.pl/PotC/Int8.jpg" border="0" class="linked-image" /> I'm getting there... getting there. Only 20 or so...
  12. K

    More filmships

    Where did I get those? Well, I drew them, of course <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" /> Thanks to your side view, I had the base to work on, which, combined with side view of <i>HMS Victory</i> and side view of...
  13. K

    More filmships

    For your information, this is the paint scheme for the <i>Dauntless</i>: <img src="http://kazeite.republika.pl/PotC/Dauntless.jpg" border="0" class="linked-image" /> And this is the paint scheme for the <i>Endeavour</i>: <img src="http://kazeite.republika.pl/PotC/Endeavour.jpg" border="0"...
  14. K

    Major breakthrough with Akella

    For the record: It's not like I am against moving to another engine because of Starforce. Like I said, Starforce can be circumvented, so it's the least of my problems. I would be against another engine only if it had high hardware requirements, so if it's Storm 2.5, I don't mind. I don't know...
  15. K

    My to-do list for the holiday

    Well... I'll try to finish rigging <i>Interceptor</i> <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
  16. K

    New 78 gun S.o.L.

    Well... I kinda disagree. Texture looks rather small, and there seems to be something wrong with in midstern. In addition to that, it could certainly sit a little higher in the water.
  17. K

    Sailing under new skies

    Well, that roof does look nicer now, but i'd make it more yellowish, to fit general color scheme.
  18. K

    dunno if you guys have seen this one yet...

    Well of course we've seen it already, guys: it's simply the german version of <i>Voyage Century Online</i> <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
  19. K

    Sailing under new skies

    Hm... <b>Seb</b>, maybe you'd like to use different scales for the roof, because those from my <i>Pearl</i> do not quite fit. Maybe something like this? <img src="http://kazeite.republika.pl/PotC/gold_scales.jpg" border="0" class="linked-image" />
  20. K

    Major breakthrough with Akella

    But does Seawards.ru have any additional tools besides Maya 5.0? And even if they do, there's still that accursed language barrier... <img src="style_emoticons/<#EMO_DIR#>/sad.gif" style="vertical-align:middle" emoid=":(" border="0" alt="sad.gif" />
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