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Piracy at Turks Island

Discussion in 'Hoist the Colours (Jack Sparrow)' started by Grey Roger, Jun 19, 2017.

  1. Grey Roger

    Grey Roger Sea Dog Staff Member Storm Modder

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    Turks Island is owned by Pirates. But its smuggling nation is England.

    What this means is that I have to approach the port under a pirate flag so as not to upset the fort, but there are often some British ships in the area and I can't dock while they're still afloat. So either I furl all sails, set time compression to maximum, and wait for the fort to do the job; or I join in.

    Jack Sparrow is going to turn Pirate sooner or later. This time it was sooner. Susan Shaypen shouldn't have approved, but it was her fault I was at Turks Island in the first place. :rpirate
     
  2. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    If I recall, Turks is actually in English in some other periods, which is why I set the smuggling nation to that as well.
    I did the same with Spain in Early Explorers.

    How much of a problem is that....?
     
  3. Grey Roger

    Grey Roger Sea Dog Staff Member Storm Modder

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    If you're trying to play the role of Jack Sparrow as an honest sailor in his early years, it could be significant. It also means Cutler Beckett probably doesn't want to know how I made the profit which pleased him so much he gave me the Wicked Wench right away instead of sending me on the rescue mission. :D
     
  4. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    Got any better ideas?

    From what I remember of his dialog, Beckett specifically says he doesn't care how or where you get the money.
    I always interpreted that as meaning "get it through piracy for all I care". :rofl
     
  5. Grey Roger

    Grey Roger Sea Dog Staff Member Storm Modder

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    Maybe change Turks Island smuggling nation to be Pirate in "Colonial Powers". It's already set to Pirate in "Golden Age of Piracy". In "Revolutions" and "Napoleonic", smuggling nation is England and so is Grand Turk's nationality - Britain takes over completely in those periods. Only "Colonial Powers" has Turks Island smuggling nation set to England and Grand Turk's nation set to Pirate.
     
  6. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    Intermediate situation for intermediate time period. ;)

    You could, at the very least, set it like that in the Jack Sparrow storyline itself.
     
  7. Grey Roger

    Grey Roger Sea Dog Staff Member Storm Modder

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    Would it not make sense to set smuggling nation and town nation to be consistent with each other in all time periods? "Colonial Powers" is the only one in which they don't match. Why only correct it for Jack Sparrow?
     
  8. Pieter Boelen

    Pieter Boelen (Not So) Old Seadog Staff Member Administrator Storm Modder Hearts of Oak Donator

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    For Turks, Colonial Powers is the only one where it doesn't match. But aren't there more examples with Spain in Early Explorers?
    I recall doing that on purpose to make it seem like the nations have a bigger presence.
     

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