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#define MAXMERCHANTCLASS 2 // INT - DO NOT TOUCH THIS UNLESS YOU HAVE ADDED TRADESHIPS > CLASS 3
#define CR_MAXPIRATECLASS 2 // INT - maximum class of pirate ship for coaster, NOT the same as MAXPIRATECLASS above
Which file of his are you looking at???your internal settings is looking like a BETA 3.4 or BETA 3.5 internal settings. I'm missing settings in there. Did you move them somewhere else?
Actually, I didnt, I just messed with the repair prices and with sailing speed, and other settings that I use like cheatmode.Also why did you change this one?
Did you add any tradeships?Code:#define MAXMERCHANTCLASS 2 // INT - DO NOT TOUCH THIS UNLESS YOU HAVE ADDED TRADESHIPS > CLASS 3
same for this one:
Code:#define CR_MAXPIRATECLASS 2 // INT - maximum class of pirate ship for coaster, NOT the same as MAXPIRATECLASS above
they should be 3 (merchant) and 4 (pirate)
Actually, I didnt, I just messed with the repair prices and with sailing speed, and other settings that I use like cheatmode.
I think neither did our other storyline writers. As long as you can understand logic, you can learn.I also have an storyline in head. But I dont have much experience in codding
What forum? The Bug Tracker or the Bug Tracker Archive?Is it really really bad that I havn't seen that forum before, @Pieter?
I'm not quite sure how to make it more visible. It seems it is quite literally hiding in plain view.The tutorial forum. I thought there had to be one somewhere!