NOTE: This mod is no longer being updated, please download GoF! instead
DOWNLOAD:
CMV3.2 Full Mod
CMV3.2 Patch 1.0
NOTE: A new game start is REQUIRED to play this mod.
BUGLIST:
There are a few bugs in this release, the most common and their workarounds are listed below if you wish to report any bugs please post them in Here In The Bug Tracker:
OFFICER PORTRAITS NOT SHOWING ON SOME SCREENS
You may realize you cannot scroll through officers at the store or the shipyard, this is because their portrait is not showing, in order to select them, you must mouse over the "blank" portrait, and left click.
SHIP PORTRAITS NOT SHOWING ON SOME SCREENS
Basicly the same info applies here as the bug above. Left click on where the blank portrait is to select the ship.
PLAYER AS PETER BLOOD MEETS HIMSELF IN TAVERN AS RECRUITABLE OFFICER
Don't freak out, it's just a bug. I think it will be fixed in the next release.
SOME SHIPS 3D CREW IS FLOATING OUTSIDE/ABOVE THEIR SHIP
This one sucks to fix, but it is a known bug, most ships have been fixed now.
NEW FEATURES GUIDE:
Some info you may want to know about features added that are not in the vanilla game
We are pleased to announce the release of CMV3.2. We have spent a lot of time trying to fix the bugs and improve aspects of gameplay, there is a lot of improvements and some new features aswell as many bug fixes. The lists bellow will give you some insight into what has been done in CMV3.2.
New Books Mod
This mod adds 46 new items to Age of Pirates: City of Abandoned Ships. Previously, a number of idols and trinkets existed in the game, which arbitrarily increased the skills of the player when carried. Those bonuses have been removed. In their places are 46 books. The first 42 give bonuses to each of the fourteen ship and player skills; three books totalling 60 points per skill. The remaining four books are extremely rare works focusing on the facets of Western martial arts.
Current Features:
-46 skill books, providing a sense of greater realism.
-Increased sale values of some statues and idols, making them more attractive loot.
-Potential +60 to every skill. Melee skills can all potentially gain even more.
Toggle Switches
In Program == _mod_on_off.h you will have the option to set the game to your liking from 4 switches. These switches are.
- Realistic Spyglass (play with stock settings where all features like, speed, sail damage, hull damage etc are shown or play with all those features turned off).
- Realistic Ship Purchase (either play with stock settings where all ships are generated at the shipyard or play with the more realistic way where only small ships will be purchaseable).
- Realistic Reloading Times (choose to play with a more realistic cannon loading times or set to play with faster reloading times).
- RTBL (choose to play with full stock settings a first in the combined mod or play with a more realistic naval battle feel, difference is battles will last longer).
New Cannon/Culverine Calibure Format
We have worked hard to reduce what calibures are available, we wanted to offer a more realistic balance rather than thrown a whole bunch of different calibures at you. By doing this a lot of things was fixed that would otherwise have been hard to balance out and fix. We have removed many calibures and rather than give you a full list of the calibures here's a summery of how many has been removed from each calibure. Cannons = 7, culverines = 8. Culverines now have a maximum calibure of 32 rather than 42 as was the case in CMV3.1.5.
New Features
New music pack by--------------------------------------------------Officerpuppy
Realistic ship purchase update by------------------------------------Luke159
RTBL toggle added by---------------------------------------------------Luke159
Console.C added by----------------------------------------------------Luke159 and Pieter
Realistic loading times added by ---------------------------------------Luke159
The Complete Sailor's Guide to Privateering by-----------------------Firebat, Thagarr, Darkhymn, modernknight1 and Pieter
Destiny of Pirate Sea Foam by-----------------------------------------Scyron
Weather Changes by------------------------------------------------- (from Russian mod)compiled by Craiggo and Luke159
Bug Fixed
Trade Winds Fix by -----------------------------------------------------Limbless
Officer's loyalty fix by -------------------------------------------------steelrat
Better Items tx and Models compiled by -----------------------------Craiggo
Forts range fixed by------------------------------------------------------Luke159
Cannons duplications bug fixed by--------------------------------------Luke159
Food consumption fixed by-----------------------------------------------Luke159
Ships names updated in a few files by-----------------------------------Luke159
Cannon damage set to stock value by-----------------------------------Luke159
Sailor crew fixed by---------------------------------------------------------Luke159
Goods updated by ----------------------------------------------------------Luke159
Ships maximum and minimum crew sizes fixed by----------------------Luke159
Ships imagies fixed by------------------------------------------------------Luke159 & Craiggo
Sailorpoints fixes by--------------------------------------------------------Luke159 & Craiggo
Ship prices fixed by----------------------------------------------------------Luke159
Further weather improvements by -----------------------------------------Luke159
Ships turn ability fixed by---------------------------------------------------Luke159
Cargoholds fixed by---------------------------------------------------------Luke159
Cannon/culverine calibures shake down fixed by------------------------Luke159
Log Changes After Testing
Wind speed and sea waves fixed
Some ships prices fixed
RTBL changes fixed
Frigate_1 name fixed
A mistake in cannons_init fixed
Spanish BattleGallion changed to Spanish Battle Gallion
Battle Frigate Fixed
Cannon weights fixed
Cannon damage multiplier fixed
ForAll_dialog moved to correct folder
Ship enteries reset
Waterline fixed for Scout Frigate
Captains offering quests fixed
Changes to food rations fixed
Rum placement in store fixed
92Ibs cannons removed from shipyard
Original sailorpoints fixed
Fast Galleon renamed Golden Hind
Goods weights fixed
Sailorpoints files that coursed lag removed or replaced
New ship portrait for Heavy Lugger
Few goods prices changed
War Tartane image fixed
Some sailorpoints fixed
Wind Against speeds fixed
Shot types amount per purchase reduced to 10
Amount of rum needed for supplying ships fixed
Amount of guns mounted and that fire on the Bounty fixed, ship also reclassed to class 7
Powder units per purchase reduced to 10
Pinnace sailorpojnts files updated but problem not fixed
HMS Mordaunt fixes included
Realistic ship purchase fixed
Light Corvette's waterline fixed
Ships minimum crew's fixed
Reverse lighting bug fix for Felipe
DOWNLOAD:
CMV3.2 Full Mod
CMV3.2 Patch 1.0
NOTE: A new game start is REQUIRED to play this mod.
BUGLIST:
There are a few bugs in this release, the most common and their workarounds are listed below if you wish to report any bugs please post them in Here In The Bug Tracker:
OFFICER PORTRAITS NOT SHOWING ON SOME SCREENS
You may realize you cannot scroll through officers at the store or the shipyard, this is because their portrait is not showing, in order to select them, you must mouse over the "blank" portrait, and left click.
SHIP PORTRAITS NOT SHOWING ON SOME SCREENS
Basicly the same info applies here as the bug above. Left click on where the blank portrait is to select the ship.
PLAYER AS PETER BLOOD MEETS HIMSELF IN TAVERN AS RECRUITABLE OFFICER
Don't freak out, it's just a bug. I think it will be fixed in the next release.
SOME SHIPS 3D CREW IS FLOATING OUTSIDE/ABOVE THEIR SHIP
This one sucks to fix, but it is a known bug, most ships have been fixed now.
NEW FEATURES GUIDE:
Some info you may want to know about features added that are not in the vanilla game
We are pleased to announce the release of CMV3.2. We have spent a lot of time trying to fix the bugs and improve aspects of gameplay, there is a lot of improvements and some new features aswell as many bug fixes. The lists bellow will give you some insight into what has been done in CMV3.2.
New Books Mod
This mod adds 46 new items to Age of Pirates: City of Abandoned Ships. Previously, a number of idols and trinkets existed in the game, which arbitrarily increased the skills of the player when carried. Those bonuses have been removed. In their places are 46 books. The first 42 give bonuses to each of the fourteen ship and player skills; three books totalling 60 points per skill. The remaining four books are extremely rare works focusing on the facets of Western martial arts.
Current Features:
-46 skill books, providing a sense of greater realism.
-Increased sale values of some statues and idols, making them more attractive loot.
-Potential +60 to every skill. Melee skills can all potentially gain even more.
Toggle Switches
In Program == _mod_on_off.h you will have the option to set the game to your liking from 4 switches. These switches are.
- Realistic Spyglass (play with stock settings where all features like, speed, sail damage, hull damage etc are shown or play with all those features turned off).
- Realistic Ship Purchase (either play with stock settings where all ships are generated at the shipyard or play with the more realistic way where only small ships will be purchaseable).
- Realistic Reloading Times (choose to play with a more realistic cannon loading times or set to play with faster reloading times).
- RTBL (choose to play with full stock settings a first in the combined mod or play with a more realistic naval battle feel, difference is battles will last longer).
New Cannon/Culverine Calibure Format
We have worked hard to reduce what calibures are available, we wanted to offer a more realistic balance rather than thrown a whole bunch of different calibures at you. By doing this a lot of things was fixed that would otherwise have been hard to balance out and fix. We have removed many calibures and rather than give you a full list of the calibures here's a summery of how many has been removed from each calibure. Cannons = 7, culverines = 8. Culverines now have a maximum calibure of 32 rather than 42 as was the case in CMV3.1.5.
New Features
New music pack by--------------------------------------------------Officerpuppy
Realistic ship purchase update by------------------------------------Luke159
RTBL toggle added by---------------------------------------------------Luke159
Console.C added by----------------------------------------------------Luke159 and Pieter
Realistic loading times added by ---------------------------------------Luke159
The Complete Sailor's Guide to Privateering by-----------------------Firebat, Thagarr, Darkhymn, modernknight1 and Pieter
Destiny of Pirate Sea Foam by-----------------------------------------Scyron
Weather Changes by------------------------------------------------- (from Russian mod)compiled by Craiggo and Luke159
Bug Fixed
Trade Winds Fix by -----------------------------------------------------Limbless
Officer's loyalty fix by -------------------------------------------------steelrat
Better Items tx and Models compiled by -----------------------------Craiggo
Forts range fixed by------------------------------------------------------Luke159
Cannons duplications bug fixed by--------------------------------------Luke159
Food consumption fixed by-----------------------------------------------Luke159
Ships names updated in a few files by-----------------------------------Luke159
Cannon damage set to stock value by-----------------------------------Luke159
Sailor crew fixed by---------------------------------------------------------Luke159
Goods updated by ----------------------------------------------------------Luke159
Ships maximum and minimum crew sizes fixed by----------------------Luke159
Ships imagies fixed by------------------------------------------------------Luke159 & Craiggo
Sailorpoints fixes by--------------------------------------------------------Luke159 & Craiggo
Ship prices fixed by----------------------------------------------------------Luke159
Further weather improvements by -----------------------------------------Luke159
Ships turn ability fixed by---------------------------------------------------Luke159
Cargoholds fixed by---------------------------------------------------------Luke159
Cannon/culverine calibures shake down fixed by------------------------Luke159
Log Changes After Testing
Wind speed and sea waves fixed
Some ships prices fixed
RTBL changes fixed
Frigate_1 name fixed
A mistake in cannons_init fixed
Spanish BattleGallion changed to Spanish Battle Gallion
Battle Frigate Fixed
Cannon weights fixed
Cannon damage multiplier fixed
ForAll_dialog moved to correct folder
Ship enteries reset
Waterline fixed for Scout Frigate
Captains offering quests fixed
Changes to food rations fixed
Rum placement in store fixed
92Ibs cannons removed from shipyard
Original sailorpoints fixed
Fast Galleon renamed Golden Hind
Goods weights fixed
Sailorpoints files that coursed lag removed or replaced
New ship portrait for Heavy Lugger
Few goods prices changed
War Tartane image fixed
Some sailorpoints fixed
Wind Against speeds fixed
Shot types amount per purchase reduced to 10
Amount of rum needed for supplying ships fixed
Amount of guns mounted and that fire on the Bounty fixed, ship also reclassed to class 7
Powder units per purchase reduced to 10
Pinnace sailorpojnts files updated but problem not fixed
HMS Mordaunt fixes included
Realistic ship purchase fixed
Light Corvette's waterline fixed
Ships minimum crew's fixed
Reverse lighting bug fix for Felipe