Hey,
i installed the game on win x today, after a few years i didnt play it.
same problem here.
i spent 6 hours and found the reason of the problem.
all the "slowness" is caused by way to high fps that the game cant compensate.
found this out after i read a few comments in this thread.
i have done some tests with fraps and like u said: high fps= bad performance
in the menu the fps goes up to 1.5k. this results in: the game cant handle that much= shuttering.
when u just walk or do sth else outside menus, the fps will drop, because its harder for the graphics card. i got arround 500 fps there.
so thats the reason why we all get a better experience when we have an open vision. The graphics has to show more details (fps lower). Or in other words: close wall= less details= fps higher= shuttering.
The solution to solve this problem is to lock the games fps down.
I tried it for a test with a dxtory demo. I locked the fps to 60.
Unfortunaley dxtory causes another bug ingame: u are inside of the character model. But however i tested the menu on 60 fps and it worked perfeclty fine.
Everything was smooth and i had no shuttering at all.
I couldnt test it on 60 fps outside the menu, but i´m sure it would work perfectly fine. (Unfortunaley there is that dxtory bug).
I currently work on how i can write a fps lock in the potc files. Im sure if i find a way i can upload a fix.
If u have any ideas, how to get it done, post it pls. Mayebe ur idea helps.
regards Simon
ps.: sry for the mistakes
i wrote it fast and i´m from germany, so no native speaker
Edit: Found the Bug wtih dxtory
Like i thought everything works perferctly well with locked fps.
(Dont worry i´ll find out where the shuttering starts and will set the fps locker at a point where it makes sense: so no bad performance in seabattle because of a still high enoguh fps.