<!--quoteo(post=153954:date=Jul 6 2006, 06:18 AM:name=Pieter Boelen)--><div class='quotetop'>QUOTE(Pieter Boelen @ Jul 6 2006, 06:18 AM) [snapback]153954[/snapback]</div><div class='quotemain'><!--quotec-->
ning the pirates should give the player some advantage. I don't know what, but I think this particular feature could do with some improvement... <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
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+1 to cannons and grapling <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid="" border="0" alt="biggrin.gif" />
The game IS called "Pirates" of the Caribbean after all ... there should also be a reward for becoming a pirate in the game.
Then again, this game was intended for 'everyone' by disney... so endorsing being evil was not in their dev model.
ning the pirates should give the player some advantage. I don't know what, but I think this particular feature could do with some improvement... <img src="style_emoticons/<#EMO_DIR#>/unsure.gif" style="vertical-align:middle" emoid=":?" border="0" alt="unsure.gif" />
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+1 to cannons and grapling <img src="style_emoticons/<#EMO_DIR#>/biggrin.gif" style="vertical-align:middle" emoid="" border="0" alt="biggrin.gif" />
The game IS called "Pirates" of the Caribbean after all ... there should also be a reward for becoming a pirate in the game.
Then again, this game was intended for 'everyone' by disney... so endorsing being evil was not in their dev model.