Thanks a lot for those screenshots, Thagarr! That allows us a much better comparison.
On the whole, CoAS does have the prettier effects, but I'm not convinced the end result is the best.
The sky certainly is too dark blue and foggy;
I can confirm it is NOT like that in the actual Caribbean and neither is it in PotC.
I'm not convinced on the sea water colour either. It seems rather greeny in CoAS, which it isn't in real life.
It really is more blue or maybe dark blue to gray when in stormy weather and overcast skies.
Also, the 'bump map distortion' in CoAS looks less like waves and more like, well, "pretty distortion".
In PotC, while admitted not truly realistic either, the distortion does give more of a "waves" impression to me.
One of the coolest "making it more Caribbean" things we did in PotC
is to make the sea colour go to light blue when close to beaches:
The ship reflection in the water looks a lot more overdone when compared to real life.
There IS some reflection in PotC, but it is very subtle. And it IS indeed very subtle in real life also.
Especially if you look at the non-player ship, you can tell clearly that the reflection effect is excessive.
The wake is more defined in CoAS, which is good as far as I'm concerned,
as long as the size of the wake depends on the speed.
When comparing ship models, the CoAS one does look better,
but it seems all ships look like they were built and painted yesterday.
And the sails really are very white; I prefer the PotC PotBS style yellow ones.
The flags clearly are inferior to PotC, though it isn't clear on these screenshots.
The Different Flags mod, introducing seperate pennants AND period-correct nation flags
that even distinguish between navy and merchant ships,
has to be one of the coolest things we have managed to do in the Build Mod.
I am not AT ALL convinced on the look of the CoAS on-sea battle interface, but then the PotC look isn't the best either.
It would be cool if the interface could be more subtle and more period-looking (brass/wood style maybe?).
As far as I'm concerned, the battle interface should take up as little screen space as possible,
so that more space is left for the actual look of the game.
The icons above the ships are HORRIBLY out of place; can these be turned off in CoAS?
Nothing else makes the game look SO arcadey as that does! And it defeats the purpose of pretty graphics also,
because it completely yanks you out of that world and put you on your chair in front of the computer.
I think the CoAS island models look pretty good; definitly more detailed than in PotC.
Especially the trees are cool, though I would expect more PALM trees and less ordinary ones.
In fact, all island models in both games do NOT give a Caribbean impression! AT ALL!
The Caribbean really DOES have lots of sandy beaches, palm trees and even the islands that DO have cliffy sides
(not that many of them), have got plants and trees covering the sides completely.