How much of our code have they "borrowed" without even an acknowledgment as to where it came from? Or even a thank you for that matter!
I think Russians have that hard coded into them.
: They seem to do that quite a bit on many things aside from PC games. :urgh
I remember wandering in the COAS directories after installing the game on my old machine and finding lots of stuff I knew had been made by folks on here, yet was either credited to "an unknown creator", nobody at all, or somebody on Seaward's forum!
Guess I'm not really contributing anything here - I just get pissed when I see other people's hard work being swiped, then thrown into something other folks are making money off of.
:gday Hi I am new to this forum, have the game and noticed that funny part of modding it too. Then I stumbled upon this forum. As a hobby cpp developer I think the files of coded isn't cpp but only based upon. None of the code will compile with a (random) c/cpp compiler. A special compiler is build in the engine.exe or one of its dlls, at my best guess.
Having modded some minor parts, mainly the splits in my head about the code, I am trying to get the uncompiled stuff sorted out to avoid compile errors and trying to clean up the code, will get it more stable. Noticed too that some parts are written twice (no not the laguage parts).
Have some things to point out thou, really
First of all, getting mad about people making money out of others their work, huh??? POTC is their work, their code and efford. Sorry don't want to offend anyone but they did the work and you have the fun.
Having said that, secondly, they have what we want, so please stop this negativity them. Never throw a door into the face of people you want to come in. Don't be supriced if the walk away now.
Be a good pirate and pray hehe.
Third, they are talking to this community, you know they are a business, they need to eat at home too
. So count yourself lucky they spent time (=money) for us. The only thing they ask is to get some foundation to give you the code, nothing more. It's not trust they are after just a little security so the competitors won't get their code. It's a cruel :ixi world after all.
Fourth, if you want to take an opensource 3d engine, good luck if you don't know the code. If you can mod this, it doesn't mean you know how to code a program. Will take years to learn. Code and more important mathematics too. Akella has done that for you
bouncing all the way from a to z and back from Z to A, enter only text get you baffled, try to write some text -> char or some char* or char** hehe, three things that are exactly the same but entirly different. Just to point(er) something out
Fifth, and one of the most important here, they offered you marketing. If this community is getting better they are willing to set the PR department on the game you have made
with them. Won't that be cool seeying your game in a professional box at the store you are buying other games too 8) . If you succeed, you will get surpriced what they will offer you in a while. Propably no money but maybe some cool modding tools. Keeping you occupied with that thing you like to do. And maybe even expand the relation and offering more games to mod.
Six, that they are talking about sharing the code could be a token of a thank you. They have a (business)name to keep up, so not mentioning you until they are sure of us not getting them down on the market could be a descission well thought of. It's just like you and your boss, if he is happy you keep your job.
and last but certainly not least, it would be cool if they would be a bit quicker and/or more openly towards the modders. Have to agree with that
Hopefully they are still willing to share the code - won't be with the whole community thou - as the game could be improved. But don't think you can do everything then, still limitations. For instace I would like to see is the loading blocks to disappear. Won't happen as the game is based upon it
(not completly sure about that one yet thou)
Well got to go now, see ya