LAi_group_SetAlarmReaction("DOUWESEN_SOLDIERS", LAI_GROUP_PLAYER, LAI_GROUP_ENEMY, LAI_GROUP_FRIEND);
LAi_group_SetRelation("DOUWESEN_CITIZENS", "DOUWESEN_SOLDIERS", LAI_GROUP_FRIEND);
LAi_group_SetRelation("DOUWESEN_SOLDIERS", "DOUWESEN_SOLDIERS", LAI_GROUP_FRIEND);
LAi_group_SetRelation("DOUWESEN_SOLDIERS", LAI_DEFAULT_GROUP, LAI_GROUP_FRIEND);
LAi_group_SetLookRadius("DOUWESEN_SOLDIERS", LAI_GROUP_GRD_LOOK);
LAi_group_SetHearRadius("DOUWESEN_SOLDIERS", LAI_GROUP_GRD_HEAR);
LAi_group_SetSayRadius("DOUWESEN_SOLDIERS", LAI_GROUP_GRD_SAY);
LAi_group_SetAlarmReaction("DOUWESEN_SOLDIERS", "DOUWESEN_CITIZENS", LAI_GROUP_FRIEND, LAI_GROUP_FRIEND);
LAi_group_SetPriority("DOUWESEN_CITIZENS", LAI_GROUP_PCITIZENS);
LAi_group_SetPriority("DOUWESEN_SOLDIERS", LAI_GROUP_PGUARDS);