I was wondering if there would be some possibilities to implement two things in POTC, inspired from Sid Meier's Pirates to enhance the game ambient,
1) Famous pirates, all along the archipelago, there would be possibilities in pirate places or on some desert places in islands such as caves or else to meet such gentlemens as Blackbeard, Henry Morgan, Captain Kidd, Jack Rackham, and win not, a possibility to fight against them or their ships to get their treasures?!
2) The second idea would enhance the commercial aspect of the game, and bring more immersion in the game, it would consist in real trade routes for merchant vessels, they would go from an island to another with a cargo in relation with this island, instead of just spawning randomly on the map, they would have a destination, and the shop where they must ship their cargo could suffer of the pillaging
What do you think about that? would you see a possibility to make it? <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" />
1) Famous pirates, all along the archipelago, there would be possibilities in pirate places or on some desert places in islands such as caves or else to meet such gentlemens as Blackbeard, Henry Morgan, Captain Kidd, Jack Rackham, and win not, a possibility to fight against them or their ships to get their treasures?!
2) The second idea would enhance the commercial aspect of the game, and bring more immersion in the game, it would consist in real trade routes for merchant vessels, they would go from an island to another with a cargo in relation with this island, instead of just spawning randomly on the map, they would have a destination, and the shop where they must ship their cargo could suffer of the pillaging
What do you think about that? would you see a possibility to make it? <img src="style_emoticons/<#EMO_DIR#>/smile.gif" style="vertical-align:middle" emoid="" border="0" alt="smile.gif" />