<!--quoteo(post=322511:date=May 25 2009, 09:29 AM:name=Oldtimer)--><div class='quotetop'>QUOTE (Oldtimer @ May 25 2009, 09:29 AM) <a href="index.php?act=findpost&pid=322511"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec--><!--quoteo(post=321714:date=May 22 2009, 05:18 PM:name=lordglyth)--><div class='quotetop'>QUOTE (lordglyth @ May 22 2009, 05:18 PM) <a href="index.php?act=findpost&pid=321714"><{POST_SNAPBACK}></a></div><div class='quotemain'><!--quotec-->this is possible actually if you can figure how the shipyard tweaks the ship the one in burmuta tweaks ships btw
if you find that il tell you how to add it to the f11 menu<!--QuoteEnd--></div><!--QuoteEEnd-->
Hi,
find in the code? Or where?
Regards, Oldtimer
<!--QuoteEnd--></div><!--QuoteEEnd-->
Hello <img src="style_emoticons/<#EMO_DIR#>/buds.gif" style="vertical-align:middle" emoid="
" border="0" alt="buds.gif" />
go to Program/Ships/ Ships_init file
///////////////////////////////////////////////////////////////////////////
//// Tartane
///////////////////////////////////////////////////////////////////////////
makeref(refShip,ShipsTypes[SHIP_TARTANE]);
refShip.Name = "Tartane";
refship.Soundtype = "lugger";
refShip.Class = 7;
refShip.Cannon = CANNON_TYPE_NONECANNON;
refShip.MaxCaliber = 12;
refShip.Weight = Tonnes2CWT(10);
refShip.Capacity = 50;
refShip.CannonsQuantity = 0;
refShip.rcannon = 0;
refShip.lcannon = 0;
refShip.fcannon = 0;
refShip.bcannon = 0;
refShip.MaxCrew = 12;
refShip.MinCrew = 3;
refShip.BoardingCrew = 2;
refShip.GunnerCrew = 2;
refShip.CannonerCrew = 16;
refShip.SailorCrew = 20;
refShip.SpeedRate = 7.0; <img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="
:" border="0" alt="laugh.gif" /> ---- change this to 15
refShip.TurnRate = 50;
refShip.Price = 500;
refShip.HP = 100;
refShip.SP = 100;
refship.CanEncounter = false;
refship.Type.Merchant = false;
refship.Type.War = false;
refShip.fWindAgainstSpeed = 10.0; <img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="
:" border="0" alt="laugh.gif" /> --change this to 5
----------------------------------------------------------------------------------------------
Start a new game <img src="style_emoticons/<#EMO_DIR#>/laugh.gif" style="vertical-align:middle" emoid="
:" border="0" alt="laugh.gif" />