Yep another question, in ships_init.c for COAS. What is the following code for? if I change the tracl.enebled to false the game still works fine and the ship I did it for also works fine.
Code:
refship.Track.Enable = true;
refship.Track1.ZStart = 0.20;
refship.Track1.LifeTime = 9;
refship.Track1.Width = "2.0, 2.5";
refship.Track1.Speed = "5.2, 6.2";
refship.Track2.ZStart = -0.05;
refship.Track2.LifeTime = 7;
refship.Track2.Width = "3.0, 4.0";
refship.Track2.Speed = "0.15, 0.25";